Miscellaneous
● Fixed an issue where members that didn't have plotsManagement could build new buildings.
● To finish the Hydra fight, only one player is required to cast the God Spell. This is a temporary change to address the issue of players not getting the fight contribution, since they were required to leave the party to cast the God Spells, resetting contribution. To be clear, players are required to stay in party to get contribution for the fight.
Darkness Otherworlds
● Increased the Experience Rate from 4x to 7x. This grants better Monster Essences.
Vocation Changes
Archer
● Increased the Forgotten Soul Rune damage from 65 to 85.
● The Forgotten Soul Rune can now also be casted on self, on which case, the damage will be caused at the caster's position at all turns.
Berserker
● Reduced Spinning Blades base damage from 50 to 45.
● Reduced Smash base damage from 325 to 276.
● Fixed an issue where Smash - Stone Rain effect wasn't stunning as intended.
Druid
● Reduced Hell Artifact's effectiveness per level from 10% to 7.5%.
Monk
● Reduced the Vocation Base Weapon Damage from 21 to 18.
Sorcerer
● Increased Infused Energy Beam base damage from 110 to 127.
Wizard Spells
● Zaqor's Wisdom is now a support spell, instead of attack spell.
● Increased Azax's Zeal base damage from 100 to 120.
● Increased Oxon's Loyalty base damage from 125 to 150.
● Increased Minerva's Corruption base damage from 150 to 180.