Legacy Character Creation is Officially Open!

09 September 2024 (13:53) by Archlight Team

Legacy's new season is just around the corner, launching on  September 14th - 14:00 BRT  - 7 PM CET , 10 AM PT 
and now’s your chance to create your character! 

Secure your character name before someone else does ! Don’t miss out!

Big news! The patch notes for Legacy’s new season have officially landed

07 September 2024 (14:28) by Archlight Team

New Legacy Season Starts:

Saturday, September 14th - 14:00 BRT  - 7 PM CET , 10 AM PT  

 

Character Creation Opens:  

Monday, September 9th - 14:00 BRT 7 PM CET , 10 AM PT  
 

Professions Revamp

Overall Changes

The entire leveling of professions has been fully revamped.

The experience bar for the next level is now displayed on Profession UI.

The craft window now contains the following additional information: craft experience (+ the experience that will be received from bonuses, in a green color), the extra bonus that will be added to it in case the craftsman qualifies for a bonus (more about it down below, under Craftsman Perk)

A new profession UI has been added to the top menu bar, under Character.

While inside a house or a Guild Island, the player can access all stations that the house/island has through it.

This window also contains information about where to find specific materials, such as mining nodes, skin scraps, trees and fish spots. It will also display what tool can be used to gather it.

This window will display all the player’s current bonuses on each profession. It will also display if they have a chance (if so, display the percentage) of gathering more materials per execution.

Tools will now be upgradable instead of being different items. That is, instead of crafting and carrying different items: Clay Tool, Iron Tool, Copper Tool, Steel Tool, Gold Tool, Mythril Tool and lastly, Dragon Tool, players will start off with a Tool of each profession and they will be leveled from Iron to Dragon. 

Maximum energy increased from 1000 to 2500.

Each Prestige Level grants +250 to maximum energy.

Some more complex crafts will now also consume energy.

Added a daily limit of +2000 energy obtained from items (charged magnet, supercharged magnet, bunch of sugar cane, seasonal events items, etc - beds excluded).

Daily Training plot from guilds will grant 200/300/500 (tier 1/2/3) energy daily.

Bounty Energy Bonus has been changed from increased energy rate to +500 energy.

In-game activities will also grant energy.

Completing a daily task yields +25 energy.

Completing a dungeon yields +100 energy.

Completing a quest yields +100 energy.

Completing Zaqor's Tower yields +1000 energy.

Display on the UI the daily amount of energy the player has already consumed from items, the source of energy (wargates, new additions as listed above, all other found) and if it's available or not.

Right-clicking a backpack will display a new option, Profession Materials. Hovering over it will display a new dropdown with all the professions. Players may assign a backpack to a profession. With it, all materials gathered/crafted on that profession will be added to that specific backpack.

Professions will no longer grant stats passively.

Charged and Supercharged Magnets have been removed from Archlight Token Shop. Chance/amount of obtaining these items from Prisons, Zaqor's Tower and Secret Maps have been reduced to 25%.

Swapping Runes and Weapons will no longer be at the profession stations. It will now be through the Professions UI, at the Workshop tab.

Players no longer get Beginner Mimic Scroll on leveling, now a soulbound Mimic Scroll will be given instead.

Profession Potions and Profession Skill from Forgotten Gate quests have been removed.

Added Crafting Time: That is, a set amount of time that an item takes to be crafted. Most items will still be instantaneous, but some will have crafting time. Crafting time can be sped up using Gold/Archlight Tokens. 

To speed up 1 minute, 25k Gold and 1 Archlight Token may be used.
 

New Ingredients

A new list of ingredients dropped from monsters will be added. Items used for professions will have this information displayed on the hover information. More information about where to drop can be found on the Professions UI.
 

Specialization

Professions can be leveled up to level 50. After that, players must choose two specializations, one on which they can master.

The specialization they choose to master can apply the Craftsman Perk. The second specialization can’t apply any Craftsman Perk.

Once specialized, a new “profession level” is displayed, the specialization level. This is the level that counts towards the Craftsman Perk.

The specialization on which the player has no mastery will only get 50% of the experience.

Players can only choose one specialization and they can change it for 1 Living Archlight Token. There’s a one week cooldown.

Each profession specialization has a name:

Alchemy: Enchanter. 

Blacksmithing: Forge Lord.

Cooking: Chef.

Jewelcrafting: Gem Cutter.

Tanning: Tanner Artisan.

Woodworking: Carpenter.

Each specialization will have specific crafts that will aid the progress on multiple parts of the game:

Alchemy Enchanter: Ascended Enchantment (Tier 4).

Blacksmithing Forge Lord: Stone Transmutation and Honing Stones.

Cooking Chef: Stamina Brew and Legendary Food.

Jewelcrafting Gem Cutter: Jewel Sockets and Jewel Frames.

Tanning Artisan: A polishing coat that allows Oils (rarity) to be used on weapons.

Woodworking Carpenter: New furniture and trinkets.
 

Craftsman Perk

A few selected craftable items will now receive a bonus based on the player who crafted it. The top 5 rank players of each specialization will grant bonuses to their crafts. To be clear, the bonus is applied based on the rank the player was when they crafted it. So, for example, if the Top 1 player of a specialization crafts an item and then falls off to Top 2, the bonus of Top 1 on that item is still applied and described in the item’s description.

Here’s a list of items that can grant bonuses based off the craftsman:

Alchemy: bonus percentage on elixirs and better odds for rolling oils (higher chance to succeed on polishing oils and higher values on shining oils).

Blacksmithing: Honing Stones higher bonus and better percentage on equipment.

Cooking: bonus percentage on crafted food.

Jewelcrafting: bonus percentage on Gems, Jewelry and Jewels.

Tanning: bonus percentage on Backpacks and Dolls, as well as higher chance of getting more stats from Polishing Coat.

Woodworking: bonus percentage from Furniture and more energy on Beds.
 

Stations

The stations on depot only go to level 10 of each profession.

Above that, players will have to craft a station to use in their houses (it works like furniture). There are 5 stations; every 10 levels there’s a new station (10, 20, 30, 40, and 50). To level up their house stations, players must upgrade the station tier through the respective crafting station

Players will be able to specialize in a profession for free using the "Get Specialization" button. However, if you’re specialized in two professions and want to swap to another, you will need one lat. It also costs one lat to have the specialization station in your house, but you can get the station without lats on your guild island.
 

‌Farms

Farms will have a new instanced map. All players start the game with their farms, instead of going to auction for it.

There are 4 tiers of farms, which get more farming spots per tier upgrade. To upgrade the farm, the user must be inside of their farm and open the Professions UI. A “Farm Upgrade” button will appear. To upgrade a farm, it will cost Gold and Archlight Tokens, based on the farm tier.


Gathering Changes

Overall

Profession Nodes, such as Mining Ore Veins and Woodcutting Trees no longer disappear with time, a new one may only be spawned after being harvested.

Some gathering professions have received a rare spawn/drop:

Mining will receive Celestial Ore Veins.

Farming will receive Saffron.

Fishing will receive Legendary Fish.

Skinning will receive Cinnabar Skin Scraps.

Woodcutting will receive Enchanted Trees.

These new rare spawns/drops require level 40 and Dragon Tool of the respective profession.

With the previous Team Boss Arena items (Celestial Ore, Cinnabar Skin Scrap and Supreme Vial of Blood) being now gatherable on the open world, the bosses will have a chance to drop a specific item that is required for some recipes.

All Gathering Nodes Tiers have been removed. That is, previously, some nodes couldn't be found in certain spawns. For example, at Heroes, only Clay and Iron ore veins could be found, while at Ogres, only Coal, Gold, Mythril and Dragon ore veins could be found. Now, all nodes can be found in all spawns. This works for Woodcutting as well.

Clicking to gather a material no longer will have a chance to fail (poof), forcing the player to click again. All tools will now have a 100% chance to gather on the first click.

To obtain Blood, players must craft a Blood Vial on Alchemy Station and use a monster's corpse while having the Blood Vial in their inventory. This is no longer related to Skinning.

Each monster will yield a certain type of blood (orange, red, green, yellow, pink and blue). Different types of blood are required for different recipes.

Red Blood : Mammals. 
 

Orange Blood: Elementals and Lava Creatures.

Green Blood: Insectoids.

Yellow Blood: Mutants and Corrupted Creatures.

Pink Blood: Mystical and Magical Creatures.

Blue Blood: Sea Creatures.

NPC Farmer and tools received from leveling will now be of Iron instead of Clay.

Reaching maximum level on a gathering profession grant +2 per gather on that profession

Mining

Added a rare chance to spawn a Celestial Ore Vein on regular node spawns.

Clay Mining Node has been removed.

Mining any node will have a small chance to obtain a Magic Quartz.

Farming

Farming materials (like vegetables and plants) will be able to be found in the open aworld.

Harvesting farming materials will have a rare chance to drop Saffron.

Saffron can be used in more advanced Cooking crafts.

Farming materials amount has been reduced per gather since the crafting recipes have been adjusted:

Potato: 60 > 3 

Corn: 60 > 3

Haunch of Meat: 12 > 3

Carrot: 60 > 3

Haunch of Ham: 12 > 3

Onion: 60 > 3

Tomato: 60 > 3

Wool: 36 > 2

Cucumber: 60 > 3

Peas: 10 > 2

Marijuana: 60 > 1

Farming New Items

Plants

Rice (harvesting it yields 2x Rice)

Lemon (harvesting it yields 2x Lemon)

Banana (harvesting it yields 2x Banana) 

Strawberry (harvesting it yields 2x Strawberry) 

 

Cherry (harvesting it yields 2x Cherry)

Orange (harvesting it yields 2x Orange)

Pumpkin (harvesting it yields 2x Pumpkin)

Cocoa (harvesting it yields 2x Cocoa)

Sugar Cane (harvesting it yields 2x Sugar)

Animals

Cow

It yields 2x haunch of meat and 1x milk

Chicken
 

It yields 3x eggs

Fishing

Added Legendary Fish as a rare chance upon fishing.

A Legendary Fish yields much more experience and is required to craft a special meal at the Cooking Station.

Skinning

Added Cinnabar Skin Scrap as a rare chance to all monsters.

Every 2 Cinnabar Skin Scrap craft 1 Cinnabar Leather at Tanning Station.

Woodcutting

Added a rare chance to spawn an Enchanted Tree on regular node spawns.

Every 10 Enchanted Logs craft 5 Enchanted Planks at the Woodworking Station.
 

Experience

Experience to level professions has been standardized to all professions.

The next level will require 10% more experience (rounded) than the previous one. It starts at 250 experience.

So here's an example:

To go from level 0 to 1: 250 experience is required.

To go from level 1 to 2: 275 experience is required.

To go from level 2 to 3: 303 experience is required.

This logic is applied from level 0 to 50 and all the following specialization levels.
 

Gathering Experience

Mining

Iron (level 0): 10

Copper (level 4): 15

Coal (level 10): 20

Gold (level 15): 25

Mythril (level 20): 35

Dragon (level 30): 50

Celestial (level 40): 500
 

Farming

Potato (level 0): 10

Rice (level 0): 10

Haunch of Meat (level 0): 10

Corn (level 4): 15

Lemon (level 4): 15

Carrot (level 10): 20

Banana (level 10): 20

Strawberry (level 10): 20

Haunch of Ham (level 15): 25

Cherry (level 15): 25

Onion (level 15): 25

Orange (level 15): 25

Tomato (level 20): 35

Pumpkin (level 20): 35

Wool (level 20): 35

Milk (level 25): 35

Cocoa (level 30): 40

Sugar Cane (level 35): 45

Cucumber (level 40): 50

Peas (level 45): 55

Marijuana (level 50): 60
 

Fishing

25 per pull
 

Skinning

Light (level 0): 10

Heavy (level 0): 10

Gold (level 4): 15

Glowing (level 10): 20

Aged (level 15): 25

Mythril (level 20): 35

Inferno (level 30): 50

Cinnabar (level 40): 500
 

Woodcutting

Elder (level 0): 10

Venom (level 4): 15

Glowing (level 10): 20

Blood-Soaked (level 15): 25

Spirit (level 20): 35

Soul (level 30): 50

Enchanted (level 40): 500
 

Recipes

Alchemy

Materials

Glass - Level 0

Experience: 25

Recipe

1x Crystal Shard

1x Volcanic Ash
 

Vials

Blood Vial - Level 0

Experience: 100

Recipe

1x Glass

1x Cyclops Toe
 

Oil Vial - Level 5

Experience: 250

Recipe

10x Iron Ingot

10x Copper Ingot

2x Life Crystal

1x Glass
 

Elixir Vial - Level 10

Experience: 130

Recipe

10x Coal Ingot

10x Gold Ingot

1x Angel Dust

1x Demon Dust

1x Glass

Book of Forbidden Knowledge [New Item] - Level 5

This item will unlock in the profession's interface a tab that displays which creature drops profession materials and where to find them.

Experience: 400

Recipe

25x Demonic Essence

25x Demon Dust

1x Soul Orb

1x Mystical Hourglass

1x Blank Book
 

Elixirs - Level 12

Spirit Elixirs have been removed.

Health Elixir

Experience: 225

All the small, strong and great elixirs have been removed. The only craftable elixir is the Ultimate Health Elixir.

This elixir grants +1% health regeneration for one hour.

Recipe

1x Elixir Vial

5x Minotaur Horn

3x Life Crystal

10x Red Blood Vial

Mana Elixir

Experience: 225

All the small, strong and great elixirs have been removed. The only craftable elixir is the Ultimate Mana Elixir.

This elixir grants +1% mana regeneration for one hour.

Recipe

1x Elixir Vial

5x Quara Tentacle

3x Life Crystal

10x Purple Blood Vial

Polishing Oil - Level 16

Experience: 400

Recipe

1x Oil Vial

20x Demonic Essence

5x Life Crystal

10x Angel Dust

25x Green Blood Vial

Repolishing Oil - Level 20

Experience: 400

Recipe

1x Oil Vial

20x Demonic Essence

5x Life Crystal

10x Demon Dust

25x Red Blood Vial

Shining Oil - Level 22

Experience: 400

Recipe

1x Oil Vial

20x Demonic Essence

5x Life Crystal

10x Void Dust

25x Blue Blood Vial
 

Profession Elixirs - Level 26

Experience from all elixirs: 300

These elixirs increase the profession experience received by 15% for 20 minutes.

Alchemy Elixir

Recipe

1x Elixir VIal

3x Talon

5x Void Dust

50x Red Blood Vial

Blacksmithing Elixir

Recipe

1x Elixir VIal

3x Talon

5x Nail

50x Purple Blood Vial

Cooking Elixir

Recipe

1x Elixir VIal

3x Talon

5x Dragon Ham

50x Red Blood Vial

Farming Elixir

Recipe

1x Elixir VIal

3x Talon

5x Life Crystal

50x Blue Blood Vial

Fishing Elixir

Recipe

1x Elixir VIal

3x Talon

5x Fish Fin

50x Blue Blood Vial

Jewelcrafting Elixir

Recipe

1x Elixir VIal

3x Talon

5x Orichalcum Pearl

50x Purple Blood Vial

Mining Elixir

Recipe

1x Elixir VIal

3x Talon

5x Shiny Stone

50x Purple Blood Vial

Skinning Elixir

Recipe

1x Elixir VIal

3x Talon

5x Red Dragon Scales

50x Green Blood Vial

Tanning Elixir

Recipe

1x Elixir VIal

3x Talon

5x Red Dragon Leather

50x Green Blood Vial

Woodcutting Elixir

Recipe

1x Elixir VIal

3x Talon

5x Spider Silk

50x Pink Blood Vial

Woodworking Elixir

Recipe

1x Elixir VIal

3x Talon

5x Mystical Hourglass

50x Pink Blood Vial
 

Empowered Enchantments - Level 30

Experience: 15006

Recipe

5x Base Enchantment

500x Crystal Coin

Enchant Remover - Level 32

All other sources of obtaining Enchant Remover have been removed.

Experience: 1250

Recipe

25x Demonic Essence

25x Life Crystal

25x Wyrm Scales

25x Dragon Tail

Rune Enhancement Token - Level 36

Rune Enhancement Token is no longer available at Gustavo's Shop.

Experience: 2500

Recipe

3x Enchant Remover

250x Rune Soil

100x Void Dust

100x Magic Sulphur

1x Crystal of Power

1x Crystal of Balance
 

Awakened Enchantments - Level 40

Experience: 3000

Recipe

5x Empowered Enchantment

5000x Crystal Coin

Arboreal Tome - Level 42

Experience: 4000

Arboreal Tome is no longer available at the Easter NPCs or Seasonal Events Token. It will now be craftable.

Recipe

75x Void Dust

6x Elven Hoof

6x Magic Sulphur

6x Soul Orb

1x Crystal of Power

1x Crystal of Balance

1x Euryale Hair

Profession Bonus Scroll - Level 46

Experience: 4000

Recipe

100x Void Dust

10x Mimic Scroll

10x Mystical Hourglass

5x Magic Sulphur

5x Soul Orb

1x Stheno Hair

Forged Polishing Oil - Level 50

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 5000

Recipe

50x Polishing Oil

50x Repolishing Oil

50x Shining Oil

25x Void Mysterious Powder

8x Rift Shards

1x Medusa Hair
 

Blacksmithing

Ingots

Iron - Level 0

Experience: 10

Copper - Level 4

Experience: 15

Coal - Level 10

Experience: 20

Gold - Level 15

Experience: 25

Mythril - Level 20

Experience: 35

Dragon - Level 30

Experience: 50

Celestial - Level 40

Experience: 500

Iron Rod - Level 5

Experience: 100

Used to craft tools. Iron Rod is used to craft Copper, Steel, Gold and Mythril tools.

Recipe

50x Iron Ingot

Bronze Regrade Key - Level 4

Experience: 100

All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

10x Iron Ingot

10x Copper Ingot

Silver Regrade Key - Level 10

Experience: 200

All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

10x Iron Ingot

10x Coal Ingot

Golden Regrade Key - Level 15

Experience: 250

All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

20x Gold Ingot

1x Tool Upgrade

Iron to Copper - Level 4

Experience: 100

Recipe

1x Iron Tool

1x Iron Rod

50x Copper Ingot

Copper to Steel - Level 10

Experience: 200

Recipe

1x Copper Tool

1x Iron Rod

50x Coal Ingot

Steel to Gold - Level 15

Experience: 300

Recipe

1x Steel Tool

1x Iron Rod

50x Gold Ingot

Gold to Mythril - Level 20

Experience: 400

Recipe

1x Gold Tool

1x Iron Rod

50x Mythril Ingot

Mythril to Dragon - Level 30

Experience: 500

Recipe

1x Mythril Tool

1x Mythril Rod

50x Mythril Ingot

Mythril Rod - Level 20

Experience: 350

Used to craft tools. Iron Rod is used to craft Copper, Steel, Gold and Mythril tools.

Mythril Rod is used to craft Dragon tools.

Recipe

50x Mythril Ingot

Crystal Regrade Key - Level 22

Experience: 600

All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

100x Mythril Ingot

1x Shiny Stone

Mythic Regrade Key - Level 30

Experience: 1200

All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

100x Dragon Ingot

1x Shiny Stone

Cloud Regrade Key - Level 32

Experience: 1600

Cloud Regrade Key now has a 100% chance to succeed. All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

100x Dragon Ingot

10x Wyrm Scales

1x Shiny Stone

Bone Regrade Key - Level 36

Experience: 2200

Bone Regrade Key now has a 100% chance to succeed. All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.

Recipe

100x Dragon Ingot

10x Hardened Bone

1x Shiny Stone

Adamante Ore - Level 40

Experience: 1750

Recipe

1x Blank Ore

25x Demon Horn

50x Dragon Ingot

50x Mythril Ingot

Adamantite Ore - Level 40

Experience: 1750

Recipe

1x Blank Ore

25x Magic Sulphur

50x Dragon Ingot

50x Mythril Ingot

Aether Ore - Level 40

Experience: 1750

Recipe

1x Blank Ore

25x Life Crystal

50x Dragon Ingot

50x Mythril Ingot

Sigil Equipment (Jadis, Ox and Ra) - Level 40

Experience: 5000

Recipe

2x of the Respective Ore (Jadis - Aether, Ox - Adamante, Ra - Adamantite)

50x Void Dust

100x Dragon Ingot

50x Mythril Ingot

Spartan Set - Level 40

This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +1 all stats.

Experience: 2000

Recipe

100x Dragon Ingot

100x Mythril Ingot

100x Gold Ingot

10x Red Dragon Leather

10x Green Dragon Leather

5x Scales of Corruption

Forsaken Set - Level 42

This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +2 all stats.

Experience: 3000

Recipe

100x Dragon Ingot

100x Mythril Ingot

100x Gold Ingot

10x Eyes of Corruption

10x Tails of Corruption

5x Minotaur Horn

Demonforged Set - Level 46

This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +3 all stats.

Experience: 4000

Recipe

100x Dragon Ingot

100x Mythril Ingot

100x Gold Ingot

25x Demon Horn

Dark Stone - Level 50

Experience: 2000

Recipe

100x Dark Matter

20x Void Mysterious Powder

10x Darkness Shard

5x Celestial Ingot

5x Relic Stones

Dark Key - Level 50

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 3000

Recipe

10x Celestial Ingot

50x Darkness Shard

Cooking

Rice Ball - Level 0

Experience: 75

Recipe

4x Rice

2x Water

Lemon Tart - Level 4

Bonus [NEW]: Increases health and mana stat by 0.5% for 20 minutes.

Experience: 100

Recipe

8x Lemon

4x Egg

Roast Chicken - Level 6

Bonus [NEW]: Increases critical damage stat by 0.5% for 20 minutes.

Experience: 150

Recipe

6x Haunch of Meat

6x Potato

3x Lemon

Chicken Wings - Level 10

Bonus [NEW]: Increases critical chance stat by 0.5% for 20 minutes.

Experience: 250

Recipe

8x Haunch of Meat

6x Rice Ball

4x Egg

Ham and Carrots - Level 12

Bonus [NEW]: Increases resistance stat by 0.1% for 20 minutes.

Experience: 350

Recipe

9x Haunch of Ham

9x Carrot

Sandwich - Level 16

Bonus [NEW]: Increases health and mana regeneration by 0.5% for 20 minutes.

Experience: 400

Recipe

12x Haunch of Meat

12x Haunch of Ham

6x Onion

6x Corn

Salad - Level 20

Bonus [NEW]: Increases movement speed by 2% for 20 minutes.

Experience: 500

Recipe

20x Potato

8x Carrot

8x Tomato

8x Lemon

Veggie Casserole - Level 22

Bonus [NEW]: Increases attack speed and cooldown reduction stat by 0.5% for 20 minutes.

Experience: 600

Recipe

18x Potato

12x Corn

12x Carrot

12x Tomato

12x Onion

12x Pumpkin

Chocolate - Level 26

Bonus [NEW]: Increases healing received and healing provided stat by 0.5% for 20 minutes.

Experience: 1500

Recipe

28x Cocoa

12x Milk

6x Sugar

Banana Chocolate Drink - Level 28

Bonus [NEW]: Increases physical damage and spell damage stat by +4 for 60 minutes.

Experience: 1750

Recipe

15x Chocolate

10x Banana

8x Strawberry

5x Cherry

Steak Platter - Level 30

Bonus [NEW]: Increases health and mana stat by +4 for 60 minutes.

Experience: 1750

Recipe

16x Haunch of Meat

25x Potato

Pork and Corn - Level 32

Bonus [NEW]: Increases attack speed and cooldown reduction stat by +4 for 60 minutes.

Experience: 1800

Recipe

18x Haunch of Meat

25x Corn

5x Bottle of Sake

Carrot Cake - Level 34

Bonus [NEW]: Increases loot rate and monster essence stat by +4 for 60 minutes.

Experience: 1900

Recipe

25x Chocolate

25x Carrot

Fish Soup - Level 36

Bonus [NEW]: Increases healing received and healing provided stat by +4 for 60 minutes.

Experience: 2000

Recipe

16x Sliced Fish

20x Carrot

30x Corn

30x Potato

8x Bottle of Sake

Chocolate Cake - Level 38

Bonus [NEW]: Increases rune effectiveness and resistance by +4 for 60 minutes.

Experience: 2250

Recipe

35x Chocolate

Carp Platter - Level 40

Bonus [NEW]: Increases physical damage and spell damage stat by +6 for 60 minutes.

Experience: 2500

Recipe

20x Sliced Fish

25x Onion

25x Orange

10x Bottle of Sake

Squid Platter - Level 42

Bonus [NEW]: Increases health and mana stat by +6 for 60 minutes.

Experience: 2750

Recipe

25x Sliced Fish

25x Tomato

25x Orange

12x Bottle of Sake

White Pie - Level 44

Bonus [NEW]: Increases all stats by +3 for 60 minutes.

Experience: 2900

Recipe

40x Chocolate

20x Strawberry

10x Cherry

Bass Fillet - Level 46

Bonus [NEW]: Increases physical damage and spell damage stat by +12 for 60 minutes.

Experience: 3000

Recipe

32x Sliced Fish

30x Cucumber

30x Orange

15x Bottle of Sake

Heart Cake - Level 48

Bonus [NEW]: Increases health and mana stat by +12 for 60 minutes.

Experience: 3500

Recipe

75x Chocolate

50x Strawberry

Gumbo - Level 50

Bonus [NEW]: Increases all stats by +10 for 60 minutes.

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 4000

Recipe

32x Sliced Fish

32x Haunch of Meat

25x Carrot

25x Cucumber

25x Tomato

25x Peas

20x Bottle of Sake

1x Saffron
 

Jewelcrafting

Gemstones - Level 0

These will be used as crafting ingredients.

Red Gemstone

Experience: 75

Recipe

5x Demon Dust

1x Orichalcum Pearl

Yellow Gemstone

Experience: 75

Recipe

5x Magic Sulphur

1x Orichalcum Pearl

Green Gemstone

Experience: 75

Recipe

5x Boggy Dreads

1x Orichalcum Pearl

Blue Gemstone

Experience: 75

Recipe

5x Angel Dust

1x Orichalcum Pearl

Purple Gemstone

Experience: 75

Recipe

5x Void Dust

1x Orichalcum Pearl

Lime Gemstone

Experience: 75

Recipe

5x Venomous Goo

1x Orichalcum Pearl
 

Gems - Level 0

Experience: 200

Inferno

1x Demon Dust

1x Magic Sulphur

1x Orichalcum Pearl

Forest

1x Demon Dust

1x Crystal of Balance

1x Orichalcum Pearl

Cloud

1x Demon Dust

1x Mystical Hourglass

1x Orichalcum Pearl

Mountain

1x Angel Dust

1x Holy Orchid

1x Orichalcum Pearl

Ocean

1x Angel Dust

1x Soul Orb

1x Orichalcum Pearl

Order

1x Angel Dust

1x Life Crystal

1x Orichalcum Pearl

Chaos [new]

Its bonuses are between: damage increased against monsters and damage received reduced from monsters.

1x Demon Dust

1x Soul Orb

1x Orichalcum Pearl

Solar [new]

Its bonuses are between: critical chance and critical damage

1x Demon Dust

1x Talon

1x Orichalcum Pearl

Gem Remover - Level 10

Experience: 250

Recipe

5x Blue Gemstone

2x Magic Sulphur

Foxtail Necklace - Level 12

Experience: 250

Recipe

3x Foxtail

5x Red Dragon Leather

10x Ocean Gem

Hornet Ring - Level 12

Experience: 250

Recipe

5x Iron Ingot

5x Red Dragon Leather

10x Inferno Gem

Sapphire Amulet - Level 16

Experience: 500

Recipe

3x Foxtail

5x Red Dragon Leather

10x Inferno Gem

Gold Ring - Level 16

Experience: 500

Recipe

25x Gold Ingot

10x Mountain Gem

Charged Magnet - Level 20

Experience: 500

A confirmation window has been added to make sure the player wants to use it for energy purposes.

Recipe

1x Crystal of Power

15x Void Dust

25x Nail

75x Iron Ingot

75x Copper Ingot

Amulet of Theurgy - Level 22

Experience: 500

Recipe

25x Gold Ingot

5x Talon

10x Forest Gem

Star Ring - Level 22

Experience: 500

Recipe

15x Gold Ingot

5x Talon

10x Ocean Gem

Charged Gems - Level 26

Experience: 750

Inferno

5x Inferno Gems

1x Charged Magnet

Forest

5x Forest Gems

1x Charged Magnet

Cloud

5x Cloud Gems

1x Charged Magnet

Mountain

5x Mountain Gems

1x Charged Magnet

Ocean

5x Ocean Gems

1x Charged Magnet

Order

5x Order Gems

1x Charged Magnet

Chaos [new]

5x Chaos Gems

1x Charged Magnet

Solar [new]

5x Solar Gems

1x Charged Magnet

Precious Stones - Level 30

Experience: 750

Blessed Amethyst

25x Cloud Gem

5x Talon

3x Magic Sulphur

Blessed Emerald

25x Forest Gem

5x Talon

3x Magic Sulphur

Blessed Ruby

25x Inferno Gem

5x Talon

3x Magic Sulphur

Blessed Sapphire

25x Ocean Gem

5x Talon

3x Magic Sulphur

Blessed Topaz

25x Mountain Gem

5x Talon

3x Magic Sulphur

The Lion's Heart - Level 32

Experience: 1250

Recipe

50x Gold Ingot

5x Magic Sulphur

1x Blessed Topaz

Death Ring - Level 32

Experience: 1250

Recipe

50x Coal Ingot

25x Demonic Essence

10x Chaos Gem

Supercharged Magnet - Level 36

Experience: 1500

A confirmation window has been added to make sure the player wants to use it for energy purposes.

Recipe

3x Crystal of Power

45x Void Dust

75x Nail

100x Coal Ingot

100x Gold Ingot

Cobra Amulet - Level 40

Experience: 2000

Recipe

100x Gold Ingot

100x Mythril Ingot

1x Blessed Sapphire

Blister Ring - Level 40

Experience: 2000

Recipe

100x Gold Ingot

100x Mythril Ingot

1x Blessed Ruby

Overcharged Gems - Level 42

Experience: 2250

Inferno

5x Charged Inferno Gems

1x Supercharged Magnet

Forest

5x Charged Forest Gems

1x Supercharged Magnet

Cloud

Charged 5x Cloud Gems

1x Supercharged Magnet

Mountain

5x Charged Mountain Gems

1x Supercharged Magnet

Ocean

5x Charged Ocean Gems

1x Supercharged Magnet

Order

5x Charged Order Gems

1x Supercharged Magnet

Chaos [new]

5x Charged Chaos Gems

1x Supercharged Magnet

Solar [new]

5x Charged Solar Gems

1x Supercharged Magnet

Jade Amulet - Level 46

Experience: 3250

Recipe

150x Mythril Ingot

150x Dragon Ingot

10x Lime Gemstone

1x Blessed Emerald

Butterfly Ring- Level 46

Experience: 3250

Recipe

150x Mythril Ingot

150x Dragon Ingot

1x Blessed Amethyst

Luminous Trinket - Level 50

This trinket has no bonuses, though it can hold up to 5 gems.

Crafting Time: 3 hours.

Energy to craft: 350.

Experience: 5000

Recipe

500x Coal Ingot

250x Gold Ingot

50x Demon Dust

50x Shiny Stone

15x Soul Orb

15x Magic Sulphur

1x Crystal of Power

1x Crystal of Balance

1x Medusa Hair
 

Surging Gems - Level 50

Previously, players would craft the polished gem on the Jewelcrafting station and use it, sacrificing an Overcharged Gem to obtain the Surging Gem. Now, each Surging Gem will have its craft, requiring an Overcharged Gem as an ingredient.

Crafting Time: 20 minutes.

Energy to craft: 50.

Experience: 4000

Surging Inferno Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Inferno Gem

Surging Ocean Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Ocean Gem

Surging Mountain Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Mountain Gem

Surging Cloud Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Cloud Gem

Surging Forest Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Forest Gem

Surging Order Gem

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Order Gem

Surging Chaos Gem [new]

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Chaos Gem

Surging Solar Gem [new]

1x Unpolished Gem

2x Magic Quartz

10x Repolishing Oil

10x Shining Oil

1x Overcharged Solar Gem


 

Tanning‌

Tapestries have been moved to the decoration points store.

Leather

Light - Level 0

Experience: 10

Heavy - Level 0

Experience: 10

Gold - Level 4

Experience: 15

Glowing - Level 10

Experience: 20

Aged - Level 15

Experience: 25

Mythril - Level 20

Experience: 35

Inferno - Level 30

Experience: 50

Cinnabar - Level 40

Experience: 500

Mimic Scroll - Level 5

No longer available at the Archlight Token shop.

Experience: 50

Recipe

5x Light Leather

5x Void Dust

Materials - Level 0

Thread

Experience: 50

Recipe

2x Spider Silk

Needle

Experience: 50

Recipe

2x Iron Ingot

Pillow [new item]

Experience: 50

Recipe

5x Wool

3x Thread

1x Needle

Fishing Net - Level 16

Experience: 500

Recipe

50x Iron Ingot

25x Yellow Piece of Cloth
 

Backpacks

All backpacks work as relics (simply being inside the inventory will grant the bonus).

Fur Backpack - Level 0

Experience: 150

Recipe

30x Light Leather

30x Heavy Leather

5x White Piece of Cloth

5x Rough Fur

1x Mountain Gem

3x Thread

1x Needle

Camouflage Backpack - Level 10

Experience: 225

Recipe

20x Light Leather

20x Heavy Leather

15x Orc Leather

5x Yellow Piece of Cloth

1x Mountain Gem

3x Thread

1x Needle

Brocade Backpack - Level 12

Experience: 325

Recipe

50x Gold Leather

25x White Piece of Cloth

1x Mountain Gem

3x Thread

1x Needle

Glooth Backpack - Level 16

Experience: 500

Recipe

50x Glowing Leather

25x Brown Piece of Cloth

10x Green Dragon Leather

3x Thread

1x Needle

Deepling Backpack - Level 20

Experience: 500

Recipe

50x Glowing Leather

25x Blue Piece of Cloth

10x Deepling Warts

1x Inferno Gem

3x Thread

1x Needle

Expedition Backpack - Level 20

Experience: 500

Recipe

75x Aged Leather

75x Glowing Leather

50x Light Leather

10x Spider Silk

3x Thread

1x Needle

Mushroom Backpack - Level 20

Experience: 500

Recipe

100x Glowing Leather

50x Aged Leather

25x Heavy Leather

10x Green Piece of Cloth

10x Red Piece of Cloth

3x Thread

1x Needle

Pannier Backpack - Level 20

Experience: 500

Recipe

100x Glowing Leather

50x Aged Leather

25x Green Piece of Cloth

10x Bamboo Stick

3x Thread

1x Needle

Wolf Backpack - Level 20

Experience: 500

Recipe

75x Aged Leather

75x Glowing Leather

50x Light Leather

10x Rough Fur

2x Inferno Gem

3x Thread

1x Needle

Minotaur Backpack - Level 36

Experience: 1500

Recipe

75x Inferno Leather

75x Aged Leather

50x Light Leather

25x Heavy Leather

25x Brown Piece of Cloth

10x Minotaur Horn

2x Mountain Gem

3x Thread

1x Needle

Crown Backpack - Level 40

Experience: 1750

Recipe

150x Inferno Leather

100x Aged Leather

25x Red Piece of Cloth

50x Gold Ingot

25x Wyrm Scales

3x Thread

1x Needle

Dragon Backpack - Level 42

Experience: 2500

Recipe

250x Inferno Leather

125x Aged Leather

50x Red Piece of Cloth

50x Dragon Ingot

25x Red Dragon Scales

25x Red Dragon Leather

20x Rough Fur

10x Thread

2x Needle

Demon Backpack - Level 46

Experience: 3750

Recipe

325x Inferno Leather

25x Cinnabar Leather

50x Red Piece of Cloth

100x Dragon Ingot

25x Demon Horn

5x Charged Mountain Gems

1x Blessed Topaz

15x Thread

3x Needle

Crystal Backpack - Level 50

Crafting Time: 2 hours.

Energy to craft: 300.

Experience: 5000

Recipe

750x Mythril Leather

50x Cinnabar Leather

100x Blue Piece of Cloth

125x Mythril Ingot

50x Angel Dust

50x Mole Fur

5x Charged Forest Gems

5x Blessed Emerald

25x Thread

5x Needle

Dolls

Annihilation Bear Doll - Level 20

Experience: 500

Recipe

25x Gold Leather

25x Glowing Leather

15x Brown Piece of Cloth

10x White Piece of Cloth

Midnight Panther Doll - Level 36

Experience: 1500

Recipe

125x Aged Leather

2x Charged Mountain Gem

Black Knight Doll - Level 40

Experience: 1750

Recipe

50x Inferno Leather

50x Mythril Leather

50x Aged Leather

10x Iron Ingot

10x Rough Fur

5x Green Piece of Cloth

2x Charged Inferno Gem

Little Adventurer Doll - Level 42

Experience: 2500

Recipe

100x Inferno Leather

75x Mythril Leather

50x Aged Leather

10x Gold Ingot

15x Rough Fur

25x Brown Piece of Cloth

5x Charged Inferno Gem

Nightmare Doll - Level 46

Experience: 3750

Recipe

250x Inferno Leather

25x Cinnabar Leather

125x Gold Ingot

25x Rough Fur

25x White Piece of Cloth

8x Charged Inferno Gem

Dread Doll - Level 50

Crafting Time: 2 hours.

Energy to craft: 250.

Experience: 5000

Recipe

250x Inferno Leather

25x Cinnabar Leather

125x Coal Ingot

50x Mole Fur

25x White Piece of Cloth

15x Charged Order Gem
 

Woodworking

Materials

Paper - Level 0

Experience: 50

Recipe (5x paper per craft)

8x Elder Log

Blank Book - Level 0

Experience: 50

Recipe

100x Paper

10x Light Leather

Resin

Experience: 50

Recipe

8x Elder Log

8x Venom Log

Enhanced Resin - Level 30

Experience: 500

Recipe

5x Resin

2x Magic Sulphur

20x Soul Log

20x Spirit Log

Planks

Elder - Level 0

Experience: 10

Venom - Level 4

Experience: 15

Glowing - Level 10

Experience: 20

Blood-Soaked - Level 15

Experience: 25

Spirit - Level 20

Experience: 35

Soul - Level 30

Experience: 50

Enchanted - Level 40

Experience: 500
 

Beds

Green Bed - Level 10

Experience: 500

Recipe

50x Elder Plank

50x Venom Plank

15x Blue Piece of Cloth

15x Green Piece of Cloth

25x Iron Ingot

20x Wool

1x Pillow
 

Yellow Bed - Level 20

Experience: 1000

Recipe

125x Glowing Plank

75x Spirit Plank

25x Blue Piece of Cloth

25x Yellow Piece of Cloth

25x Gold Ingot

25x Wool

1x Pillow
 

Red Bed - Level 30

Experience: 2000

Recipe

150x Spirit Plank

100x Soul Plank

50x Blood-Soaked Plank

50x White Piece of Cloth

75x Red Piece of Cloth

50x Mythril Ingot

50x Wool

1x Pillow
 

Canopy Bed - Level 40

Experience: 4000

Recipe

175x Soul Plank

150x Spirit Plank

75x Glowing Plank

50x Blood-Soaked Plank

100x Red Piece of Cloth

75x Blue Piece of Cloth

25x Yellow Piece of Cloth

75x Dragon Ingot

50x Mythril Ingot

50x Gold Ingot

100x Wool

1x Pillow
 

Furniture

All furniture but Alchemy and Christmas have been moved to the decoration points store.

Christmas - Level 0

No experience, recipe remains the same.
 

Alchemy Cabinet - Level 5

Experience: 400

Recipe

25x Elder Plank

25x Venom Plank

5x Brown Piece of Cloth

1x Blank Book

20x Nail

5x Resin
 

Alchemy Chair - Level 5

Experience: 400

Recipe

10x Elder Plank

10x Venom Plank

6x Green Gemstone

1x Pillow

20x Nail

5x Resin
 

Alchemy Table - Level 5

Experience: 400

Recipe

25x Elder Plank

25x Venom Plank

10x Void Dust

5x Glass

1x Crystal of Power

1x Crystal of Balance

20x Nail

5x Resin
 

Chest - Level 10

Experience: 600

Recipe

25x Elder Plank

25x Venom Plank

15x Iron Ingot

5x Nail
 

Pinata - Level 12

Experience - 750

Recipe

50x Glowing Plank

5x Red Piece of Cloth

5x Green Piece of Cloth

5x White Piece of Cloth

5x Blue Piece of Cloth

5x Brown Piece of Cloth

5x Yellow Piece of Cloth

10x Thread

2x Needle
 

Hamster in a Wheel - Level 16

[NEW] Increases movement speed by +20.

Experience: 3500

Recipe

50x Glowing Plank

25x Blood-Soaked Plank

25x Iron Ingot

15x Nail
 

Armor Rack - Level 20

This item unlocks an additional Armory Slot once used.

Experience: 1500

Recipe

100x Iron Ingot

50x Gold Ingot

25x Coal Ingot

100x Spirit Plank

30x Nail
 

Magical Chest - Level 22

Any item inside of this chest will be used on the player every minute. This is useful for potions, experience scrolls, food and other items.

Experience: 1750

Recipe

100x Void Dust

50x Gold Ingot

25x Magic Sulphur

30x Nail

1x Chest
 

Crystal Cabinet - Level 26

Experience: 2250

Recipe

20x Purple Gemstone

15x Blue Gemstone

10x Red Gemstone

175x Glowing Plank

50x Gold Ingot

25x Nail

25x Resin
 

Bejeweled Telescope - Level 30

Experience: 2500

Recipe

1x Blessed Sapphire

6x Red Gemstone

3x Green Gemstone

100x Gold Ingot

125x Glowing Plank

75x Spirit Plank

25x Resin
 

Stuffed Bear Display - Level 32

Experience: 2750

Recipe

15x Order Gem

1x Chaos Gem

15x Copper Ingot

150x Light Leather

150x Glowing Plank

100x Spirit Plank

25x Resin
 

Chest of Abundance - Level 36

Experience: 3000

Recipe

3x Charged Inferno Gem

3x Charged Forest Gem

3x Charged Order Gem

125x Spirit Plank

100x Soul Plank

150x Gold Ingot

150x Iron Ingot

50x Copper Ingot

50x Nail

1x Chest
 

Dragon Throne - Level 40 

Experience: 3250

Recipe

150x Coal Ingot

100x Iron Ingot

100x Soul Plank

150x Spirit Plank

50x Red Dragon Leather

40x Resin
 

Dark Store Totem - Level 42

Experience: 3750

Recipe

250x Coal Ingot

200x Soul Plank

25x Purple Gemstone

60x Resin
 

Holy Beacon - Level 46

Experience: 4250

Recipe

150x Dragon Ingot

175x Mythril Ingot

200x Gold Ingot

300x Soul Plank

10x Enchanted Plank

10x Yellow Gemstone

25x Dragon Tail
 

Ancient Shrine - Level 50

Crafting Time: 4 hours.

Energy to craft: 400.

Experience: 5000

Recipe

150x Demon Dust

150x Angel Dust

500x Gold Ingot

250x Dragon Ingot

125x Iron Ingot

250x Soul Plank

250x Blood-Soaked Plank

50x Enchanted Plank

5x Enhanced Resin
 

‌Specialization Recipes

Alchemy

Tier 4 Enchantments

Crafting Time: 12 hours.

Energy to craft: 600.

Experience: 5000

They require 3x Awakened Enchantments (Tier 3) to be crafted (for example, 3x Awakened Life Leech Enchantments (Tier 3) craft 1x Ascended Life Leech Enchantment (Tier 4), and so on).

Their bonuses:

Ascended Life Leech: 6%.

Ascended Life Bloom: 0.3%.

Ascended Grasping: duration 3 seconds, special paralyze of 80%.

Ascended Hemorage: 8x power.

Ascended Enraging: the Enraging enchantment will now increase the damage bonus percentage per tier instead of only duration. Currently it's 15%, with the new tier it will be 10/12/15/20%.

Ascended Richochet: multiplier - 1.3.

Ascended Enflaming: Base damage - 500 / cooldown: 0.25s.

Ascended Clear State: 0.75%.
 

Magical Elixirs

All magical elixirs have a cooldown of one hour

Magical Elixir Vial

Crafting Time: 2 minutes.

Energy to craft: 50.

Experience: 600

Recipe

50x Gold Ingot

50x Mythril Ingot

10x Angel Dust

10x Demon Dust

5x Magic Sulphur

1x Elixir Vial

Elixirs

Crafting Time: 40 minutes.

Energy to craft: 100.

Experience: 1000
 

Red Magical Elixir

It increases Physical Damage, Rune Effectiveness and Critical Damage stats by +10.

Blue Magical Elixir

It increases Cooldown Reduction, Resistance and Mana stats by +10.

Pink Magical Elixir

It increases Spell Damage, Magical Damage and Monster Essence stats by +10.

Yellow Magical Elixir

It increases Attack Speed, Loot Rate and Gold Drop stats by +10.

Green Magical Elixir

It increases Health, Healing Received and Healing Provided stats by +10.

Orange Magical Elixir

It increases Critical Chance, PvP Damage Reduction and Essence Wealth stats by +10.
 

Blacksmithing

Honing Stones 

Crafting Time: 20 minutes.

Energy to craft: 75.

Experience: 1000

When used on the weapon, it yields a specific bonus for an hour.

There's a honing stone for each stat.

Once crafted, the player may use the Honing Stone to assign which Stat it will yield. It increases that player's stat by +10 once the weapon is equipped.

Each stat will change the Honing Stone's Shader.

Health: green

Mana: blue

Physical Damage: light red

Spell Damage: purple

Magical Damage: light blue

Rune Effectiveness: orange

Critical Chance: yellow

Critical Damage: dark yellow

Attack Speed: mustard yellow

Cooldown Reduction: light blue

Healing Received: green

Healing Provided: green

Monster Essence: lilac

Loot Rate: yellow-ish

Gold Drop: golden yellow

Resistance: blue

Movement Speed: orange

PvP Damage Reduction: brown

Recipe

2x Red Gemstone

2x Yellow Gemstone

2x Green Gemstone

2x Blue Gemstone

2x Purple Gemstone

2x Lime Gemstone

2x Rune Soil > Legendary Stone

2x Rune Soil > Awakened Rune Stone

5x Awakened Rune Stone > Relic Rune Stone

2x Soul Soil > Legendary Stone

2x Soul Soil > Awakened Soul Stone

5x Awakened Soul Stone > Relic Soul Stone

10x Upgrade Stone > Legendary Stone

5x Legendary Stone > Awakened Stone

5x Awakened Stone > Relic Stone

5x Relic Stone + 10 Darkness Shards > Dark Stone
 

Cooking

Legendary Chef's Food

Consuming it grants +25 all stats, +50% experience, +50% monster essence chance, +50% monster essence rewards and +50% loot chance for two hours.

Crafting Time: 6 hours.

Energy to craft: 500.

Experience: 5000

Recipe

150x Sliced Fish

100x Pumpkin

125x Tomato

150x Cucumber

175x Pea

200x Marijuana

150x Bottle of Sake

2x Saffron

2x Legendary Fish
 

Stamina Brew

Consuming it increases stamina by +1 hour. It's limited to two uses a day.

Crafting Time: 3 hours.

Energy to craft: 500.

Experience: 5000

Recipe

50x Dragon Tail

100x Fish Fin

100x Deepling Fillet

250x Sliced Fish

250x Bottle of Sake

5x Saffron
 

Jewelcrafting

Jewel Frame

There are 3 parts of the frame.

Each part has its own craft recipe.
 

Jewel Crest

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 5000

Recipe

500x Gold Ingot

10x Celestial Ingot

50x Life Crystal

50x Talon

25x Holy Orchid

10x Enhanced Resin
 

Jewel Frame Center Emblem

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 5000

Recipe

500x Gold Ingot

10x Celestial Ingot

50x Life Crystal

50x Talon

25x Holy Orchid

10x Enhanced Resin
 

Jewel Mount

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 5000

Recipe

500x Gold Ingot

10x Celestial Ingot

50x Life Crystal

50x Talon

25x Holy Orchid

10x Enhanced Resin
 

Jewel Frame (the final craft):

Crafting Time: 6 hours.

Energy to craft: 600.

Experience: 5000

Recipe

1x Jewel Crest

1x Jewel Frame Center Emblem

1x Jewel Mount

20x Enhanced Resin
 

Oil Lamp (Jewel Slot Unlocker)

Crafting Time: 6 hours.

Energy to craft: 600.

Experience: 5000

Recipe

500x Gold Ingot

250x Dragon Ingot

50x Magic Sulphur

10x Magic Quartz

5x Mystical Hourglass
 

Jewels

The jewel must be used on equipment that already has the Jewel Slot Unlocked. Only one jewel may be used in each equipment. Multiple jewels do stack.

Crafting Time: 2 hours.

Energy to craft: 200.

Experience: 5000
 

Emberstone

Overall damage increased by +6%.

Recipe

1x Surging Inferno Gem

1x Jewel Frame

25x Magic Quartz
 

Earthstone

Health and mana increased by 10%.

Recipe

1x Surging Mountain Gem

1x Jewel Frame

25x Magic Quartz
 

Skystone

Resistance increased by 3%.

Recipe

1x Surging Cloud Gem

1x Jewel Frame

25x Magic Quartz
 

Sylvan Jade

Health and mana regeneration increased by 3%.

Recipe

1x Surging Forest Gem

1x Jewel Frame

25x Magic Quartz
 

Purity Pearl

Monster Essence and Loot Rate increased by 15%.

Recipe

1x Surging Order Gem

1x Jewel Frame

25x Magic Quartz
 

Abyssal Onyx

It causes 5% of the damage dealt to be applied as true damage.

Recipe

1x Surging Chaos Gem

1x Jewel Frame

25x Magic Quartz
 

Tidalstone

Dodge increased by 2%.

Recipe

1x Surging Ocean Gem

1x Jewel Frame

25x Magic Quartz
 

Sunstone

Attack Power increased by 75.

Recipe

1x Surging Solar Gem

1x Jewel Frame

25x Magic Quartz
 

Tanning

Polishing Coat

This coat allows Oils to be used on weapons.

Crafting Time: 6 hours.

Energy to craft: 600.

Experience: 5000

Recipe

600x Inferno Leather

400x Mythril Leather

20x Cinnabar Leather

15x Enhanced Resin

10x Blessed Sapphire

1x Medusa Hair
 

Polishing Oil Augment

This item allows for the same stat from rarity to be drawn. That is, for example, being able to draw Spell Damage twice on an item. Multiple Polishing Oil Augments may be used in the same item.

Crafting Time: 6 hours.

Energy to craft: 600.

Experience: 5000

Recipe

25x Cinnabar Leather

10x Blessed Ruby

5x Overcharged Inferno Gem

1x Forged Polishing Oil
 

Woodworking

Reaper's Clock

Using this item starts a task, which resets in 24 hours. The task is to slay 5000 creatures. Once completed, a random bonus will be applied to the character until the task resets. It can either be +50% experience (monster essence included), +50% monster essence or +100% loot rate.

Crafting Time: 24 hours.

Energy to craft: 1500.

Experience: 5000

Recipe

1500x Soul Plank

250x Iron Ingot

100x Void Dust

100x Soul Orb

100x Shiny Stone

25x Enchanted Plank

25x Enhanced Resin

10x Purple Gemstone
 

Golden Outfit Display

Increases the reward from monster essences by 30% for 24 hours.

Crafting Time: 24 hours.

Energy to craft: 1500.

Experience: 5000

Recipe

1250x Gold Ingot

600x Soul Plank

400x Spirit Plank

25x Enchanted Plank

25x Enhanced Resin
 

Statue of Tentugly

Increases damage towards all Darkness Monsters by 25% for 24 hours.

Experience: 5000

Crafting Time: 24 hours.

Energy to craft: 1500.

Recipe

1500x Soul Plank

30x Enchanted Plank

200x Void Dust

30x Purple Gemstone

15x Green Gemstone

15x Red Gemstone

25x Enhanced Resin
 

Viridian Spiritstone Trinket

This trinkets increases the percentage per point from Attack Speed by +0.1% and Cooldown Reduction stats by +0.05%.

Crafting Time: 12 hours.

Energy to craft: 750.

Experience: 5000

Recipe

1000x Dragon Ingot

1750x Soul Plank

50x Enchanted Plank

10x Blessed Emerald

50x Green Gemstone

30x Enhanced Resin
 

Wyrdstone Trinket

This trinket increases the percentage per point from Spell Damage and Physical Damage stats by +0.1%.

Crafting Time: 12 hours.

Energy to craft: 750.

Experience: 5000

Recipe

1000x Dragon Ingot

1500x Soul Plank

250x Blood-Soaked Plank

50x Enchanted Plank

10x Blessed Ruby

50x Red Gemstone

30x Enhanced Resin
 

Golden Talon Trinket

This trinket has no bonuses, though it can be polished.

Crafting Time: 12 hours.

Energy to craft: 750.

Experience: 5000

Recipe

1000x Gold Ingot

250x Dragon Ingot

1250x Spirit Plank

500x Soul Plank

50x Enchanted Plank

10x Blessed Topaz

50x Yellow Gemstone

30x Enhanced Resin
 

The Deathrattle

Consuming this item grants an additional Awakening Spell to be unlocked.

Crafting Time: 12 hours.

Energy to craft: 750.

Experience: 5000

Recipe

1000x Copper Ingot

1500x Soul Plank

500x Spirit Plank

50x Enchanted Plank

10x Blessed Emerald

5x Overcharged Forest Gem

25x Green Gemstone

30x Enhanced Resin

 

Daily Tasks

Daily Task NPCs have been removed. Daily Tasks can be accessed through the Daily Task Interface.

Daily Tasks are no longer related to crafting specific items. Now, a certain amount of experience must be obtained from the profession, from any source. Once the amount of experience obtained is completed, players will receive an additional amount of experience, as well as 10% experience for future crafts for the day.

 

Guild Island

The Guild Island profession stations unlock specific profession stations:

Plot Tier 1: Tier 4 stations.

Plot Tier 2: Tier 5 stations.

Plot Tier 3: specialization stations.

Dimensional Studies Room - Upgrade and Build Cost Changes:

Room Creation

5kk Gold

Archlight Tokens build cost has been decreased from 50k to 10k

Tier 2

Gold upgrade cost has been decreased from 90kk to 20kk.

Archlight Tokens upgrade cost has been decreased from 200k to 40k

Tier 3

Gold upgrade cost has been decreased from 250kk  to 100kk.

Archlight Tokens upgrade cost has been decreased from 800k to 200k

 

Balancement Changes

 

Archer

Artifact Tier 3 - Swift [Arcane]: no longer bounce to enemies, it will now be casted again after 1 second.

Artifact Tier 3 - Collapse [Corrupted]: no longer deal damage based on the difference of distance between caster and target, now deal +25% damage fixed.

High Velocity Shot base damage increased from 396 to 495.

Focused Mind no longer prevents the caster from moving.

Focused Mind - Limitless Awakening Effect will now increase duration by 50%.

Bard
 

Forgotten Soul Rune base damage reduced from 42 to 34.

Arcane Artifact - Shade Block [Tier 3] has been replaced to Sunshine: It now affects Harped Healing Tune. It increases the caster's maximum health and mana by 10% for 5 seconds.

Corrupted Artifact - Fierce Shade [Tier 3] has been replaced to Sunburnt: It now affects Harped Healing Tune. It increases the caster's Spell Damage Stat by 5% for 5 seconds.
 

Berserker

Relentless Rage base damage increased from 90 to 99.

Relentless Rage cooldown reduced from 14 to 12 seconds.

Spinning Blades cooldown increased from 8 to 10 seconds.

Thunderclap cooldown reduced from 20 to 18 seconds.

Precision Slice - Guaranteed Effect: It will now heal 5% of the caster's maximum health, instead of 20% of base damage.

Smash - Guaranteed Effect: Instead of stunning enemies, it will now apply an extra wave of damage for 40% of the spell's base damage. The wave is casted 500ms after the original cast.
 

Corsair

Forgotten Soul Rune base damage reduced from 88 to 53.

Corsair's Gamble now has a 100% chance to succeed. It can either be resistance, damage or jackpot, which grants both.

Corsair’s Gamble - Jackpot! Awakening Effect will now always grant a jackpot.

Corsair’s Gamble - Pride Awakening Effect now grants double base resistance, if drawn.
 

Death Knight

Dodge chance from Death Threat's Guaranteed Awakening Effect has been reduced from 40% to 15%.
 

Druid

Arcane Artifact - Winter Protection [Tier 1]: Shield amount increased from 10% to 20%.

Arcane Artifact - Slippery Ground [Tier 2] has been replaced by Freezing Extension: Increases range of Strong Azur Wave by 2.

Corrupted Artifact - Frostbite [Tier 2] has been replaced by Azur Burst: Strong Azur Wave now hits in all directions.

Wrath of Nature - Guaranteed Effect: No longer snares enemies, instead, enemies hit will receive a damage-over-time for 3 seconds, dealing 25% of the spell's base damage.
 

Guardian

Corrupted Artifact - Sun Blast [Tier 1]: Sunfire damage increased from 20% to 30%.

Burst of Light's area of damage has been increased from a 1x1 square to a 3x3 circle.

Burst of Light's damage-over-time has been removed. The base spell damage has been increased from 213 to 277.

Arcane Artifact - Sunburn [Tier 2]: damage-over-time increase has been replaced to +50% base spell damage.

Corrupted Artifact - Burning Light [Tier 2]: no longer increases damage-over-time rounds, it will now re-cast the spell 1 second after the original cast.

A new spell has been added to level 900: Sunlight Storm. It deals damage in random tiles within a 4x4 circle area, hitting 3 times. It has 280 base damage.

Holy Retribution base damage increased from 159 to 183.

Command Attention base damage increased from 500 to 575.
 

Gunslinger

Base weapon damage has been increased from 19 to 22.

Phantom Apparition clones damage increased from 15% to 20%.
 

Monk

All "Back Kick" spells have had their range increased by 1.

Base weapon damage has been increased from 23 to 25.
 

Necromancer

Arcane Artifact - Spasm [Tier 3] has been replaced to: Witch's Cauldron will be casted again after 1 second, triggering awakening effects, if any.

Corrupted Artifact - Mind Collapse [Tier 3] has been replaced to: Increases Witch's Cauldron damage by 15%.

Classic Soul Rune has been revamped. It may only be casted on self. It yields +5% overall damage for 5 seconds. Investing points into this Soul Rune increases the overall damage percentage bonus.

Classic Soul Rune - Guaranteed Awakening Effect: It yields a shield for 10% of your maximum mana for 3 seconds.

Awakening Effect 1 - Power Spread: The overall damage bonus will also be applied to summons.

Awakening Effect 2 - Targeted Curse: It may now also be used on a target, paralyzing it by 20% for 3 seconds, as well as increasing all damage received by them by 10%.

Awakening Effect 3 - Body Spawn: It will spawn 5 corpses around the caster.
 

Samurai

Auto Attack Effect - Long Katana: It will no longer reduce damage on adjacent targets.

Shisui Blade - It will also yield 5% Spell Damage.

Arcane Artifact - Imperial Protection [Tier 2]: Shield increased from 6% to 15%.

Tiger Blade's cooldown increased from 6 to 20 seconds.

Tiger Blade has been revamped: For the next 8 seconds, your auto attacks will paralyze the main target by 20% for 3 seconds. For this duration, the target will receive 15% more damage from your attacks.

Artifact Tier 1 - Sonic (Arcane): Resistance has been increased from 1.25% to 2%.

Artifact Tier 1 - Deep Scratch (Corrupted): Critical Damage has been increased from 5% to 10%.
 

Sorcerer

Eruption cooldown has been reduced from 24 to 20 seconds.

Eruption base damage has been increased from 147 to 161.

Enflamed Pyroblast now deals damage in a 4x4 circle area around the caster.

Enflamed Pyroblast cooldown has been reduced from 18 to 14 seconds.

Destruction cooldown has been reduced to from 18 to 16 seconds.
 

Tamer

Tamer's Call base spell damage buff has been increased from 10% to 15%.

Tamer's Call investing points will increase the damage of the buff instead of movement speed.

Tamer's Bond Guaranteed Effect will now increase the summon's maximum health by 10% instead of yielding movement speed.

Tamer's Bond base resistance percentage has been increased from 1.5 to 2.5%.

Tamer's Bond investing points will increase the resistance from the buff instead of movement speed.

All Tamer pets have had their health increased by 15%.

All Tamer pets have received 10% base damage increase.

Spirit of the Eagle is now a regular vocation spell, instead of Tracker Specialization.

Acute Sense and Nature's Touch spells have been removed.
 

Boar Rework

Boar Ride (New Spell): Mounts a boar. Once mounted, the abilities Stampede and Mudslide Frenzy may be casted. The caster may not summon while mounted.

Stampede [New Awakening Spell]: The boar stomps the ground, dealing damage to enemies in a 5x5 circle area. Base spell damage is 500.

Guaranteed Effect: Area increased from 5x5 circle area to 8x8 circle area. Investing points into this spell will increase its damage.

Roar [Awakening Effect 1]: After stomping, the Boar lets out a roar, confusing enemies in a 8x8 circle area for 3 seconds.

Fissure [Awakening Effect 2]: The stomp creates a fissure in the ground, dealing 70% of the base damage to the same area after 1 second.

Earthquake [Awakening Effect 3]: After the initial blow, deals damage in 4 waves, dealing 15% of the base damage each.

Mudslide Frenzy [New Awakening Spell]: The boar stomps the ground, creating a wave of mud that spreads to a 3x3 square area, dealing damage to enemies. Base damage is 200.

Tantrum [Awakening Effect 1]: Recasts the spell 2 times.

Off Balance [Awakening Effect 2]: Stuns enemies hit for 3 seconds.

Momentum [Awakening Effect 3]: Pushes enemies hit to the direction the caster is turned to for 3 tiles of distance.

 

Glyphs

Legendary Burst is casted 2/3/4/5/6 times based on rarity, with a 1 second delay in between hits.

Bloodlust's cooldown has been reduced from 4/4/3/3/2 to 3/2/1.5/1/0.5 seconds.

Carnage will now display the amount of healing received.

 

Stats

Critical Chance percentage per point reduced from 0.5 to 0.2.

Players may now "buy" 1% stat bonus with stat points. Every purchase makes the next one require more stat points, up to 5%.

First 1%: 250 stat points.

Second 1%: 500 stat points.

Third 1%: 1000 stat points.

Fourth 1%: 2500 stat points.

Fifth 1%: 6000 stat points.

 

Warcry

Warcry spell has been revamped to: Can be unlocked by buying the unlock token from Gustavo, the Wargates exchanger. It deals damage in a 2x2 square area, in 4 waves, with a 500ms delay in between each wave. The second use increases damage by +20% and increases the area to a 4x4 square area. The third and last use increases damage by +20% and increases the area to a 6x6 square area. Base damage is 325.

Tier 1

Tier 2

Tier 3

 

 

Armory

The armory is a new system to manage builds and equipment. To trigger the UI, a new button has been added in the Inventory Window (under the Inbox button).

Armory profiles save: Equipments (which includes gems, sigil enhancement, marius stats, ashen dust, dark gems, enchantment , backpacks and rarity), Stats, Glyphs, Artifacts, Awakening Spells and Specialization.

Furthermore, players can toggle what they want to save.

Profiles

Initially, there are 2 Armory Profile Slots available, up to 6.

To unlock the third one, 1000 Archlight Tokens must be sacrificed.

To unlock the fourth one, 5000 Archlight Tokens must be sacrificed.

To unlock the fifth one, a Living Archlight Token must be sacrificed.

To unlock the sixth one, a Living Archlight Token must be sacrificed.

Additionally, a new item from Professions Revamp can be used to unlock an additional slot.

To swap between profiles, players must be in a protection zone or without combat conditions. Swapping is not allowed during events.

To swap it, mimic scrolls must be inserted in a special slot upon clicking “Load Armory”. The amount of mimic will be the same as if players were swapping equipment bonuses manually.

 

Ramparts Revamp

Map fully revamped.

The path to face the bosses is now much shorter.

Each boss has its own themed-map.

Killing bosses will grant a Ramparts Currency, which can be used in a special shop.

All bosses but the first and last one are completely random. Once a boss is killed, a teleport leading to the next random area will be spawned on top of its corpse. The next area will scale stronger.

A new final boss has been added. The Mother Worm boss is now just a regular random boss.

The frequency that the Mother Worm spawn summons has been reduced from every 2% of health to every 5% of health.

The amount of summons that the Mother Worm spawns has been reduced from 8 to 5.

New mechanics have been added.

 

Catchup Changes

On day 28 from launch, players will receive a Catchup Box:

This box contains 6x of all regrade keys up to level 7, as well as 100x Stat Stones, 75x Upgrade Stones, 50x Legendary Stones, 25x Relic Stones, 75x Rune Soil, 50x Awakened Rune Stones, 25x Relic Rune Stones, 75x Soul Soil, 50x Awakened Soul Stones and 25x Relic Soul Stones. All items are soulbound.

Regrade Keys have been removed from Catch Up Pouch.

Legendary Stones have been added to Catch Up Pouch (soulbound).

 

Olympus Shop

A newly added Olympus Bazaar NPC to the Olympus content stocked with a variety of items, all tradable for Olympus reputation points.

Stock

Daily Profession Tasks Reset Token

Cost: 4,000 Olympus Reputation

Team Boss Arena Cooldown Reset Token

Cost: 4,000 Olympus Reputation

Large Upgrade Chance Enhancer Token

Cost: 3,000 Olympus Reputation

Small Upgrade Chance Enhancer Token

Cost: 1,500 Olympus Reputation

Zaqor Tower Extra Attempts Token (10x)

Cost: 2,500 Olympus Reputation

Raid Boss Dungeon Reset Token

Cost: 4,000 Olympus Reputation

Ashen Dust Exchange Token

Cost: 1,500 Olympus Reputation

Marius Bonus Exchanger Token

Cost: 1,500 Olympus Reputation

Dungeon Charge Token

Cost: 2500 Olympus Reputation

Dragon Crown [new]

Description: Feel the awe of the Dragon Crown, a symbol of greatness that adorns its wearer with the legendary Olympian Vanguard Outfit. It grants +5% stats permanently.

Cost: 10,000 Olympus Reputation

Forged Regrade Key

Cost: 1,000 Olympus Reputation

Ancient Book

Cost: 1,000 Olympus Reputation

Olympus Fortune Talisman [new]

Description: Increases Olympus fragment drop rate by 10%

Cost: 3,500 Olympus Reputation

Hero's Serum [new]

Description: Increases all stats by 3% for 2 hours

Cost: 1,500 Olympus Reputation

Olympus Stone Cooldown Reducer Token [new]

Description: Decreases Olympus stone cooldown by 10 minutes

Cost: 3,000 Olympus Reputation

Gem Mixer

Cost: 150 Olympus Reputation

Vanguard Backpack [new]

Description: The backpack is more than just a sturdy carryall. While having this backpack in the inventory, the chance of dropping Olympus Jewelry is increased by 10%.

Cost: 10,000 Olympus Reputation

10x Bounty Card

Cost: 500 Olympus Reputation

Energy Vein [new]

Description: Instantly restores 500 energy points and grants a passive increase of 10% energy regeneration rate for 2 hours.

Cost: 1000 Olympus Reputation

 

Miscellaneous

Additions and Changes

An additional Health Bar will appear on the top of the screen for bosses.

Wargates are now accessible through dimensions.

The power gap between brackets on Greater Dungeons has been increased.

Dungeon Tokens are now limited to 3 uses per version (3x solo and 3x greater) a day.

Improved the Bot Casting Interval to reduce the delay between skills. Additionally, casting attack spells from Healing Bot has been disabled.

Added a timer on quest log regarding Raid Spawn Tasks.

World Bosses and Events time will no longer conflict with reboot time.

Increased drop chance of Stone Remains from Mt. Olympus monsters by 2.5x.

Sigils will now be soloable at all times.

Added Olympus Jewelry Fragment, Otherworld Backpacks and Dragon Scale Boots to the market.

Hovering over a stat on the stat window will display the amount of points invested and the amount of points from boosts.

[Samurai Content] reduced the amount of cleansed supply crates from 10 to 2.

The amount of polishing oils used on equipment will be displayed on look.

Exceeding Resistance no longer grants extra health/mana.

Increased Prison Bosses health by 10x and damage by 3x.

Darkness Shards to craft Dark Stones have increased:

Equipment from 50 to 100 shards each.

Weapons from 150 to 200 shards each.

Jewelry from 250 to 300 shards each.

 

Fixes

Fixed an issue with PokeChess, where the description of pokémon weren’t being properly displayed.

Fixed an issue with ArchPass King Challenge, where if Challenges were reset before it was done, the challenge wouldn’t be able to be completed.

Fixed an issue with Awakening Death Penalty upon dying at Awakening Level 0, where it wouldn’t stack experience if a player died multiple times.

Fixed an issue with Darkness Naga, where it could be accessed before intended through Mt. Olympus.

Legacy's New Season Kicks Off September 14th!

31 August 2024 (13:06) by Archlight Team

Buckle Up, Mark Your Calendar!  

Legacy's new season is blasting off and gearing up for launch on September 14th, 7:00 PM CET | 10:00 AM PT ! The excitement is at its peak, and the countdown has officially begun.

We’ve got some incredible surprises lined up, and we’re thrilled for you to experience and explore them!

Heads-up: The current Legacy season wraps up and closes its doors on September 4, 7:00 PM CET | 10:00 AM PT. Make sure to finish up any remaining loose ends before the season ends. 

Patch notes are expected to drop next week, so stay tuned to the announcements channel to keep up with all the new updates and changes!

Until then, peace out!