Legacy's new season is just around the corner, launching on September 14th - 14:00 BRT - 7 PM CET , 10 AM PT
and now’s your chance to create your character!
Secure your character name before someone else does ! Don’t miss out!
Legacy's new season is just around the corner, launching on September 14th - 14:00 BRT - 7 PM CET , 10 AM PT
and now’s your chance to create your character!
Secure your character name before someone else does ! Don’t miss out!
New Legacy Season Starts:
Saturday, September 14th - 14:00 BRT - 7 PM CET , 10 AM PT
Character Creation Opens:
Monday, September 9th - 14:00 BRT 7 PM CET , 10 AM PT
Professions Revamp
Overall Changes
The entire leveling of professions has been fully revamped.
The experience bar for the next level is now displayed on Profession UI.
The craft window now contains the following additional information: craft experience (+ the experience that will be received from bonuses, in a green color), the extra bonus that will be added to it in case the craftsman qualifies for a bonus (more about it down below, under Craftsman Perk)
A new profession UI has been added to the top menu bar, under Character.
While inside a house or a Guild Island, the player can access all stations that the house/island has through it.
This window also contains information about where to find specific materials, such as mining nodes, skin scraps, trees and fish spots. It will also display what tool can be used to gather it.
This window will display all the player’s current bonuses on each profession. It will also display if they have a chance (if so, display the percentage) of gathering more materials per execution.
Tools will now be upgradable instead of being different items. That is, instead of crafting and carrying different items: Clay Tool, Iron Tool, Copper Tool, Steel Tool, Gold Tool, Mythril Tool and lastly, Dragon Tool, players will start off with a Tool of each profession and they will be leveled from Iron to Dragon.
Maximum energy increased from 1000 to 2500.
Each Prestige Level grants +250 to maximum energy.
Some more complex crafts will now also consume energy.
Added a daily limit of +2000 energy obtained from items (charged magnet, supercharged magnet, bunch of sugar cane, seasonal events items, etc - beds excluded).
Daily Training plot from guilds will grant 200/300/500 (tier 1/2/3) energy daily.
Bounty Energy Bonus has been changed from increased energy rate to +500 energy.
In-game activities will also grant energy.
Completing a daily task yields +25 energy.
Completing a dungeon yields +100 energy.
Completing a quest yields +100 energy.
Completing Zaqor's Tower yields +1000 energy.
Display on the UI the daily amount of energy the player has already consumed from items, the source of energy (wargates, new additions as listed above, all other found) and if it's available or not.
Right-clicking a backpack will display a new option, Profession Materials. Hovering over it will display a new dropdown with all the professions. Players may assign a backpack to a profession. With it, all materials gathered/crafted on that profession will be added to that specific backpack.
Professions will no longer grant stats passively.
Charged and Supercharged Magnets have been removed from Archlight Token Shop. Chance/amount of obtaining these items from Prisons, Zaqor's Tower and Secret Maps have been reduced to 25%.
Swapping Runes and Weapons will no longer be at the profession stations. It will now be through the Professions UI, at the Workshop tab.
Players no longer get Beginner Mimic Scroll on leveling, now a soulbound Mimic Scroll will be given instead.
Profession Potions and Profession Skill from Forgotten Gate quests have been removed.
Added Crafting Time: That is, a set amount of time that an item takes to be crafted. Most items will still be instantaneous, but some will have crafting time. Crafting time can be sped up using Gold/Archlight Tokens.
To speed up 1 minute, 25k Gold and 1 Archlight Token may be used.
A new list of ingredients dropped from monsters will be added. Items used for professions will have this information displayed on the hover information. More information about where to drop can be found on the Professions UI.
Professions can be leveled up to level 50. After that, players must choose two specializations, one on which they can master.
The specialization they choose to master can apply the Craftsman Perk. The second specialization can’t apply any Craftsman Perk.
Once specialized, a new “profession level” is displayed, the specialization level. This is the level that counts towards the Craftsman Perk.
The specialization on which the player has no mastery will only get 50% of the experience.
Players can only choose one specialization and they can change it for 1 Living Archlight Token. There’s a one week cooldown.
Each profession specialization has a name:
Alchemy: Enchanter.
Blacksmithing: Forge Lord.
Cooking: Chef.
Jewelcrafting: Gem Cutter.
Tanning: Tanner Artisan.
Woodworking: Carpenter.
Each specialization will have specific crafts that will aid the progress on multiple parts of the game:
Alchemy Enchanter: Ascended Enchantment (Tier 4).
Blacksmithing Forge Lord: Stone Transmutation and Honing Stones.
Cooking Chef: Stamina Brew and Legendary Food.
Jewelcrafting Gem Cutter: Jewel Sockets and Jewel Frames.
Tanning Artisan: A polishing coat that allows Oils (rarity) to be used on weapons.
Woodworking Carpenter: New furniture and trinkets.
A few selected craftable items will now receive a bonus based on the player who crafted it. The top 5 rank players of each specialization will grant bonuses to their crafts. To be clear, the bonus is applied based on the rank the player was when they crafted it. So, for example, if the Top 1 player of a specialization crafts an item and then falls off to Top 2, the bonus of Top 1 on that item is still applied and described in the item’s description.
Here’s a list of items that can grant bonuses based off the craftsman:
Alchemy: bonus percentage on elixirs and better odds for rolling oils (higher chance to succeed on polishing oils and higher values on shining oils).
Blacksmithing: Honing Stones higher bonus and better percentage on equipment.
Cooking: bonus percentage on crafted food.
Jewelcrafting: bonus percentage on Gems, Jewelry and Jewels.
Tanning: bonus percentage on Backpacks and Dolls, as well as higher chance of getting more stats from Polishing Coat.
Woodworking: bonus percentage from Furniture and more energy on Beds.
The stations on depot only go to level 10 of each profession.
Above that, players will have to craft a station to use in their houses (it works like furniture). There are 5 stations; every 10 levels there’s a new station (10, 20, 30, 40, and 50). To level up their house stations, players must upgrade the station tier through the respective crafting station
Players will be able to specialize in a profession for free using the "Get Specialization" button. However, if you’re specialized in two professions and want to swap to another, you will need one lat. It also costs one lat to have the specialization station in your house, but you can get the station without lats on your guild island.
Farms will have a new instanced map. All players start the game with their farms, instead of going to auction for it.
There are 4 tiers of farms, which get more farming spots per tier upgrade. To upgrade the farm, the user must be inside of their farm and open the Professions UI. A “Farm Upgrade” button will appear. To upgrade a farm, it will cost Gold and Archlight Tokens, based on the farm tier.
Profession Nodes, such as Mining Ore Veins and Woodcutting Trees no longer disappear with time, a new one may only be spawned after being harvested.
Some gathering professions have received a rare spawn/drop:
Mining will receive Celestial Ore Veins.
Farming will receive Saffron.
Fishing will receive Legendary Fish.
Skinning will receive Cinnabar Skin Scraps.
Woodcutting will receive Enchanted Trees.
These new rare spawns/drops require level 40 and Dragon Tool of the respective profession.
With the previous Team Boss Arena items (Celestial Ore, Cinnabar Skin Scrap and Supreme Vial of Blood) being now gatherable on the open world, the bosses will have a chance to drop a specific item that is required for some recipes.
All Gathering Nodes Tiers have been removed. That is, previously, some nodes couldn't be found in certain spawns. For example, at Heroes, only Clay and Iron ore veins could be found, while at Ogres, only Coal, Gold, Mythril and Dragon ore veins could be found. Now, all nodes can be found in all spawns. This works for Woodcutting as well.
Clicking to gather a material no longer will have a chance to fail (poof), forcing the player to click again. All tools will now have a 100% chance to gather on the first click.
To obtain Blood, players must craft a Blood Vial on Alchemy Station and use a monster's corpse while having the Blood Vial in their inventory. This is no longer related to Skinning.
Each monster will yield a certain type of blood (orange, red, green, yellow, pink and blue). Different types of blood are required for different recipes.
Red Blood : Mammals.
Orange Blood: Elementals and Lava Creatures.
Green Blood: Insectoids.
Yellow Blood: Mutants and Corrupted Creatures.
Pink Blood: Mystical and Magical Creatures.
Blue Blood: Sea Creatures.
NPC Farmer and tools received from leveling will now be of Iron instead of Clay.
Reaching maximum level on a gathering profession grant +2 per gather on that profession
Added a rare chance to spawn a Celestial Ore Vein on regular node spawns.
Clay Mining Node has been removed.
Mining any node will have a small chance to obtain a Magic Quartz.
Farming materials (like vegetables and plants) will be able to be found in the open aworld.
Harvesting farming materials will have a rare chance to drop Saffron.
Saffron can be used in more advanced Cooking crafts.
Farming materials amount has been reduced per gather since the crafting recipes have been adjusted:
Potato: 60 > 3
Corn: 60 > 3
Haunch of Meat: 12 > 3
Carrot: 60 > 3
Haunch of Ham: 12 > 3
Onion: 60 > 3
Tomato: 60 > 3
Wool: 36 > 2
Cucumber: 60 > 3
Peas: 10 > 2
Marijuana: 60 > 1
Farming New Items
Plants
Rice (harvesting it yields 2x Rice)
Lemon (harvesting it yields 2x Lemon)
Banana (harvesting it yields 2x Banana)
Strawberry (harvesting it yields 2x Strawberry)
Cherry (harvesting it yields 2x Cherry)
Orange (harvesting it yields 2x Orange)
Pumpkin (harvesting it yields 2x Pumpkin)
Cocoa (harvesting it yields 2x Cocoa)
Sugar Cane (harvesting it yields 2x Sugar)
Animals
Cow
It yields 2x haunch of meat and 1x milk
Chicken
It yields 3x eggs
Added Legendary Fish as a rare chance upon fishing.
A Legendary Fish yields much more experience and is required to craft a special meal at the Cooking Station.
Added Cinnabar Skin Scrap as a rare chance to all monsters.
Every 2 Cinnabar Skin Scrap craft 1 Cinnabar Leather at Tanning Station.
Added a rare chance to spawn an Enchanted Tree on regular node spawns.
Every 10 Enchanted Logs craft 5 Enchanted Planks at the Woodworking Station.
Experience to level professions has been standardized to all professions.
The next level will require 10% more experience (rounded) than the previous one. It starts at 250 experience.
So here's an example:
To go from level 0 to 1: 250 experience is required.
To go from level 1 to 2: 275 experience is required.
To go from level 2 to 3: 303 experience is required.
This logic is applied from level 0 to 50 and all the following specialization levels.
Gathering Experience
Mining
Iron (level 0): 10
Copper (level 4): 15
Coal (level 10): 20
Gold (level 15): 25
Mythril (level 20): 35
Dragon (level 30): 50
Celestial (level 40): 500
Farming
Potato (level 0): 10
Rice (level 0): 10
Haunch of Meat (level 0): 10
Corn (level 4): 15
Lemon (level 4): 15
Carrot (level 10): 20
Banana (level 10): 20
Strawberry (level 10): 20
Haunch of Ham (level 15): 25
Cherry (level 15): 25
Onion (level 15): 25
Orange (level 15): 25
Tomato (level 20): 35
Pumpkin (level 20): 35
Wool (level 20): 35
Milk (level 25): 35
Cocoa (level 30): 40
Sugar Cane (level 35): 45
Cucumber (level 40): 50
Peas (level 45): 55
Marijuana (level 50): 60
Fishing
25 per pull
Skinning
Light (level 0): 10
Heavy (level 0): 10
Gold (level 4): 15
Glowing (level 10): 20
Aged (level 15): 25
Mythril (level 20): 35
Inferno (level 30): 50
Cinnabar (level 40): 500
Woodcutting
Elder (level 0): 10
Venom (level 4): 15
Glowing (level 10): 20
Blood-Soaked (level 15): 25
Spirit (level 20): 35
Soul (level 30): 50
Enchanted (level 40): 500
Materials
Glass - Level 0
Experience: 25
Recipe
1x Crystal Shard
1x Volcanic Ash
Vials
Blood Vial - Level 0
Experience: 100
Recipe
1x Glass
1x Cyclops Toe
Oil Vial - Level 5
Experience: 250
Recipe
10x Iron Ingot
10x Copper Ingot
2x Life Crystal
1x Glass
Elixir Vial - Level 10
Experience: 130
Recipe
10x Coal Ingot
10x Gold Ingot
1x Angel Dust
1x Demon Dust
1x Glass
Book of Forbidden Knowledge [New Item] - Level 5
This item will unlock in the profession's interface a tab that displays which creature drops profession materials and where to find them.
Experience: 400
Recipe
25x Demonic Essence
25x Demon Dust
1x Soul Orb
1x Mystical Hourglass
1x Blank Book
Elixirs - Level 12
Spirit Elixirs have been removed.
Health Elixir
Experience: 225
All the small, strong and great elixirs have been removed. The only craftable elixir is the Ultimate Health Elixir.
This elixir grants +1% health regeneration for one hour.
Recipe
1x Elixir Vial
5x Minotaur Horn
3x Life Crystal
10x Red Blood Vial
Mana Elixir
Experience: 225
All the small, strong and great elixirs have been removed. The only craftable elixir is the Ultimate Mana Elixir.
This elixir grants +1% mana regeneration for one hour.
Recipe
1x Elixir Vial
5x Quara Tentacle
3x Life Crystal
10x Purple Blood Vial
Polishing Oil - Level 16
Experience: 400
Recipe
1x Oil Vial
20x Demonic Essence
5x Life Crystal
10x Angel Dust
25x Green Blood Vial
Repolishing Oil - Level 20
Experience: 400
Recipe
1x Oil Vial
20x Demonic Essence
5x Life Crystal
10x Demon Dust
25x Red Blood Vial
Shining Oil - Level 22
Experience: 400
Recipe
1x Oil Vial
20x Demonic Essence
5x Life Crystal
10x Void Dust
25x Blue Blood Vial
Profession Elixirs - Level 26
Experience from all elixirs: 300
These elixirs increase the profession experience received by 15% for 20 minutes.
Alchemy Elixir
Recipe
1x Elixir VIal
3x Talon
5x Void Dust
50x Red Blood Vial
Blacksmithing Elixir
Recipe
1x Elixir VIal
3x Talon
5x Nail
50x Purple Blood Vial
Cooking Elixir
Recipe
1x Elixir VIal
3x Talon
5x Dragon Ham
50x Red Blood Vial
Farming Elixir
Recipe
1x Elixir VIal
3x Talon
5x Life Crystal
50x Blue Blood Vial
Fishing Elixir
Recipe
1x Elixir VIal
3x Talon
5x Fish Fin
50x Blue Blood Vial
Jewelcrafting Elixir
Recipe
1x Elixir VIal
3x Talon
5x Orichalcum Pearl
50x Purple Blood Vial
Mining Elixir
Recipe
1x Elixir VIal
3x Talon
5x Shiny Stone
50x Purple Blood Vial
Skinning Elixir
Recipe
1x Elixir VIal
3x Talon
5x Red Dragon Scales
50x Green Blood Vial
Tanning Elixir
Recipe
1x Elixir VIal
3x Talon
5x Red Dragon Leather
50x Green Blood Vial
Woodcutting Elixir
Recipe
1x Elixir VIal
3x Talon
5x Spider Silk
50x Pink Blood Vial
Woodworking Elixir
Recipe
1x Elixir VIal
3x Talon
5x Mystical Hourglass
50x Pink Blood Vial
Empowered Enchantments - Level 30
Experience: 15006
Recipe
5x Base Enchantment
500x Crystal Coin
Enchant Remover - Level 32
All other sources of obtaining Enchant Remover have been removed.
Experience: 1250
Recipe
25x Demonic Essence
25x Life Crystal
25x Wyrm Scales
25x Dragon Tail
Rune Enhancement Token - Level 36
Rune Enhancement Token is no longer available at Gustavo's Shop.
Experience: 2500
Recipe
3x Enchant Remover
250x Rune Soil
100x Void Dust
100x Magic Sulphur
1x Crystal of Power
1x Crystal of Balance
Awakened Enchantments - Level 40
Experience: 3000
Recipe
5x Empowered Enchantment
5000x Crystal Coin
Arboreal Tome - Level 42
Experience: 4000
Arboreal Tome is no longer available at the Easter NPCs or Seasonal Events Token. It will now be craftable.
Recipe
75x Void Dust
6x Elven Hoof
6x Magic Sulphur
6x Soul Orb
1x Crystal of Power
1x Crystal of Balance
1x Euryale Hair
Profession Bonus Scroll - Level 46
Experience: 4000
Recipe
100x Void Dust
10x Mimic Scroll
10x Mystical Hourglass
5x Magic Sulphur
5x Soul Orb
1x Stheno Hair
Forged Polishing Oil - Level 50
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 5000
Recipe
50x Polishing Oil
50x Repolishing Oil
50x Shining Oil
25x Void Mysterious Powder
8x Rift Shards
1x Medusa Hair
Ingots
Iron - Level 0
Experience: 10
Copper - Level 4
Experience: 15
Coal - Level 10
Experience: 20
Gold - Level 15
Experience: 25
Mythril - Level 20
Experience: 35
Dragon - Level 30
Experience: 50
Celestial - Level 40
Experience: 500
Iron Rod - Level 5
Experience: 100
Used to craft tools. Iron Rod is used to craft Copper, Steel, Gold and Mythril tools.
Recipe
50x Iron Ingot
Bronze Regrade Key - Level 4
Experience: 100
All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
10x Iron Ingot
10x Copper Ingot
Silver Regrade Key - Level 10
Experience: 200
All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
10x Iron Ingot
10x Coal Ingot
Golden Regrade Key - Level 15
Experience: 250
All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
20x Gold Ingot
1x Tool Upgrade
Iron to Copper - Level 4
Experience: 100
Recipe
1x Iron Tool
1x Iron Rod
50x Copper Ingot
Copper to Steel - Level 10
Experience: 200
Recipe
1x Copper Tool
1x Iron Rod
50x Coal Ingot
Steel to Gold - Level 15
Experience: 300
Recipe
1x Steel Tool
1x Iron Rod
50x Gold Ingot
Gold to Mythril - Level 20
Experience: 400
Recipe
1x Gold Tool
1x Iron Rod
50x Mythril Ingot
Mythril to Dragon - Level 30
Experience: 500
Recipe
1x Mythril Tool
1x Mythril Rod
50x Mythril Ingot
Mythril Rod - Level 20
Experience: 350
Used to craft tools. Iron Rod is used to craft Copper, Steel, Gold and Mythril tools.
Mythril Rod is used to craft Dragon tools.
Recipe
50x Mythril Ingot
Crystal Regrade Key - Level 22
Experience: 600
All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
100x Mythril Ingot
1x Shiny Stone
Mythic Regrade Key - Level 30
Experience: 1200
All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
100x Dragon Ingot
1x Shiny Stone
Cloud Regrade Key - Level 32
Experience: 1600
Cloud Regrade Key now has a 100% chance to succeed. All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
100x Dragon Ingot
10x Wyrm Scales
1x Shiny Stone
Bone Regrade Key - Level 36
Experience: 2200
Bone Regrade Key now has a 100% chance to succeed. All sources of obtaining have been removed, the only way to obtain now is through Blacksmithing.
Recipe
100x Dragon Ingot
10x Hardened Bone
1x Shiny Stone
Adamante Ore - Level 40
Experience: 1750
Recipe
1x Blank Ore
25x Demon Horn
50x Dragon Ingot
50x Mythril Ingot
Adamantite Ore - Level 40
Experience: 1750
Recipe
1x Blank Ore
25x Magic Sulphur
50x Dragon Ingot
50x Mythril Ingot
Aether Ore - Level 40
Experience: 1750
Recipe
1x Blank Ore
25x Life Crystal
50x Dragon Ingot
50x Mythril Ingot
Sigil Equipment (Jadis, Ox and Ra) - Level 40
Experience: 5000
Recipe
2x of the Respective Ore (Jadis - Aether, Ox - Adamante, Ra - Adamantite)
50x Void Dust
100x Dragon Ingot
50x Mythril Ingot
Spartan Set - Level 40
This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +1 all stats.
Experience: 2000
Recipe
100x Dragon Ingot
100x Mythril Ingot
100x Gold Ingot
10x Red Dragon Leather
10x Green Dragon Leather
5x Scales of Corruption
Forsaken Set - Level 42
This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +2 all stats.
Experience: 3000
Recipe
100x Dragon Ingot
100x Mythril Ingot
100x Gold Ingot
10x Eyes of Corruption
10x Tails of Corruption
5x Minotaur Horn
Demonforged Set - Level 46
This item will be able to be combined into equipment above Reforged Mastercrafted. Each absorption yields +3 all stats.
Experience: 4000
Recipe
100x Dragon Ingot
100x Mythril Ingot
100x Gold Ingot
25x Demon Horn
Dark Stone - Level 50
Experience: 2000
Recipe
100x Dark Matter
20x Void Mysterious Powder
10x Darkness Shard
5x Celestial Ingot
5x Relic Stones
Dark Key - Level 50
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 3000
Recipe
10x Celestial Ingot
50x Darkness Shard
Rice Ball - Level 0
Experience: 75
Recipe
4x Rice
2x Water
Lemon Tart - Level 4
Bonus [NEW]: Increases health and mana stat by 0.5% for 20 minutes.
Experience: 100
Recipe
8x Lemon
4x Egg
Roast Chicken - Level 6
Bonus [NEW]: Increases critical damage stat by 0.5% for 20 minutes.
Experience: 150
Recipe
6x Haunch of Meat
6x Potato
3x Lemon
Chicken Wings - Level 10
Bonus [NEW]: Increases critical chance stat by 0.5% for 20 minutes.
Experience: 250
Recipe
8x Haunch of Meat
6x Rice Ball
4x Egg
Ham and Carrots - Level 12
Bonus [NEW]: Increases resistance stat by 0.1% for 20 minutes.
Experience: 350
Recipe
9x Haunch of Ham
9x Carrot
Sandwich - Level 16
Bonus [NEW]: Increases health and mana regeneration by 0.5% for 20 minutes.
Experience: 400
Recipe
12x Haunch of Meat
12x Haunch of Ham
6x Onion
6x Corn
Salad - Level 20
Bonus [NEW]: Increases movement speed by 2% for 20 minutes.
Experience: 500
Recipe
20x Potato
8x Carrot
8x Tomato
8x Lemon
Veggie Casserole - Level 22
Bonus [NEW]: Increases attack speed and cooldown reduction stat by 0.5% for 20 minutes.
Experience: 600
Recipe
18x Potato
12x Corn
12x Carrot
12x Tomato
12x Onion
12x Pumpkin
Chocolate - Level 26
Bonus [NEW]: Increases healing received and healing provided stat by 0.5% for 20 minutes.
Experience: 1500
Recipe
28x Cocoa
12x Milk
6x Sugar
Banana Chocolate Drink - Level 28
Bonus [NEW]: Increases physical damage and spell damage stat by +4 for 60 minutes.
Experience: 1750
Recipe
15x Chocolate
10x Banana
8x Strawberry
5x Cherry
Steak Platter - Level 30
Bonus [NEW]: Increases health and mana stat by +4 for 60 minutes.
Experience: 1750
Recipe
16x Haunch of Meat
25x Potato
Pork and Corn - Level 32
Bonus [NEW]: Increases attack speed and cooldown reduction stat by +4 for 60 minutes.
Experience: 1800
Recipe
18x Haunch of Meat
25x Corn
5x Bottle of Sake
Carrot Cake - Level 34
Bonus [NEW]: Increases loot rate and monster essence stat by +4 for 60 minutes.
Experience: 1900
Recipe
25x Chocolate
25x Carrot
Fish Soup - Level 36
Bonus [NEW]: Increases healing received and healing provided stat by +4 for 60 minutes.
Experience: 2000
Recipe
16x Sliced Fish
20x Carrot
30x Corn
30x Potato
8x Bottle of Sake
Chocolate Cake - Level 38
Bonus [NEW]: Increases rune effectiveness and resistance by +4 for 60 minutes.
Experience: 2250
Recipe
35x Chocolate
Carp Platter - Level 40
Bonus [NEW]: Increases physical damage and spell damage stat by +6 for 60 minutes.
Experience: 2500
Recipe
20x Sliced Fish
25x Onion
25x Orange
10x Bottle of Sake
Squid Platter - Level 42
Bonus [NEW]: Increases health and mana stat by +6 for 60 minutes.
Experience: 2750
Recipe
25x Sliced Fish
25x Tomato
25x Orange
12x Bottle of Sake
White Pie - Level 44
Bonus [NEW]: Increases all stats by +3 for 60 minutes.
Experience: 2900
Recipe
40x Chocolate
20x Strawberry
10x Cherry
Bass Fillet - Level 46
Bonus [NEW]: Increases physical damage and spell damage stat by +12 for 60 minutes.
Experience: 3000
Recipe
32x Sliced Fish
30x Cucumber
30x Orange
15x Bottle of Sake
Heart Cake - Level 48
Bonus [NEW]: Increases health and mana stat by +12 for 60 minutes.
Experience: 3500
Recipe
75x Chocolate
50x Strawberry
Gumbo - Level 50
Bonus [NEW]: Increases all stats by +10 for 60 minutes.
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 4000
Recipe
32x Sliced Fish
32x Haunch of Meat
25x Carrot
25x Cucumber
25x Tomato
25x Peas
20x Bottle of Sake
1x Saffron
Gemstones - Level 0
These will be used as crafting ingredients.
Red Gemstone
Experience: 75
Recipe
5x Demon Dust
1x Orichalcum Pearl
Yellow Gemstone
Experience: 75
Recipe
5x Magic Sulphur
1x Orichalcum Pearl
Green Gemstone
Experience: 75
Recipe
5x Boggy Dreads
1x Orichalcum Pearl
Blue Gemstone
Experience: 75
Recipe
5x Angel Dust
1x Orichalcum Pearl
Purple Gemstone
Experience: 75
Recipe
5x Void Dust
1x Orichalcum Pearl
Lime Gemstone
Experience: 75
Recipe
5x Venomous Goo
1x Orichalcum Pearl
Gems - Level 0
Experience: 200
Inferno
1x Demon Dust
1x Magic Sulphur
1x Orichalcum Pearl
Forest
1x Demon Dust
1x Crystal of Balance
1x Orichalcum Pearl
Cloud
1x Demon Dust
1x Mystical Hourglass
1x Orichalcum Pearl
Mountain
1x Angel Dust
1x Holy Orchid
1x Orichalcum Pearl
Ocean
1x Angel Dust
1x Soul Orb
1x Orichalcum Pearl
Order
1x Angel Dust
1x Life Crystal
1x Orichalcum Pearl
Chaos [new]
Its bonuses are between: damage increased against monsters and damage received reduced from monsters.
1x Demon Dust
1x Soul Orb
1x Orichalcum Pearl
Solar [new]
Its bonuses are between: critical chance and critical damage
1x Demon Dust
1x Talon
1x Orichalcum Pearl
Gem Remover - Level 10
Experience: 250
Recipe
5x Blue Gemstone
2x Magic Sulphur
Foxtail Necklace - Level 12
Experience: 250
Recipe
3x Foxtail
5x Red Dragon Leather
10x Ocean Gem
Hornet Ring - Level 12
Experience: 250
Recipe
5x Iron Ingot
5x Red Dragon Leather
10x Inferno Gem
Sapphire Amulet - Level 16
Experience: 500
Recipe
3x Foxtail
5x Red Dragon Leather
10x Inferno Gem
Gold Ring - Level 16
Experience: 500
Recipe
25x Gold Ingot
10x Mountain Gem
Charged Magnet - Level 20
Experience: 500
A confirmation window has been added to make sure the player wants to use it for energy purposes.
Recipe
1x Crystal of Power
15x Void Dust
25x Nail
75x Iron Ingot
75x Copper Ingot
Amulet of Theurgy - Level 22
Experience: 500
Recipe
25x Gold Ingot
5x Talon
10x Forest Gem
Star Ring - Level 22
Experience: 500
Recipe
15x Gold Ingot
5x Talon
10x Ocean Gem
Charged Gems - Level 26
Experience: 750
Inferno
5x Inferno Gems
1x Charged Magnet
Forest
5x Forest Gems
1x Charged Magnet
Cloud
5x Cloud Gems
1x Charged Magnet
Mountain
5x Mountain Gems
1x Charged Magnet
Ocean
5x Ocean Gems
1x Charged Magnet
Order
5x Order Gems
1x Charged Magnet
Chaos [new]
5x Chaos Gems
1x Charged Magnet
Solar [new]
5x Solar Gems
1x Charged Magnet
Precious Stones - Level 30
Experience: 750
Blessed Amethyst
25x Cloud Gem
5x Talon
3x Magic Sulphur
Blessed Emerald
25x Forest Gem
5x Talon
3x Magic Sulphur
Blessed Ruby
25x Inferno Gem
5x Talon
3x Magic Sulphur
Blessed Sapphire
25x Ocean Gem
5x Talon
3x Magic Sulphur
Blessed Topaz
25x Mountain Gem
5x Talon
3x Magic Sulphur
The Lion's Heart - Level 32
Experience: 1250
Recipe
50x Gold Ingot
5x Magic Sulphur
1x Blessed Topaz
Death Ring - Level 32
Experience: 1250
Recipe
50x Coal Ingot
25x Demonic Essence
10x Chaos Gem
Supercharged Magnet - Level 36
Experience: 1500
A confirmation window has been added to make sure the player wants to use it for energy purposes.
Recipe
3x Crystal of Power
45x Void Dust
75x Nail
100x Coal Ingot
100x Gold Ingot
Cobra Amulet - Level 40
Experience: 2000
Recipe
100x Gold Ingot
100x Mythril Ingot
1x Blessed Sapphire
Blister Ring - Level 40
Experience: 2000
Recipe
100x Gold Ingot
100x Mythril Ingot
1x Blessed Ruby
Overcharged Gems - Level 42
Experience: 2250
Inferno
5x Charged Inferno Gems
1x Supercharged Magnet
Forest
5x Charged Forest Gems
1x Supercharged Magnet
Cloud
Charged 5x Cloud Gems
1x Supercharged Magnet
Mountain
5x Charged Mountain Gems
1x Supercharged Magnet
Ocean
5x Charged Ocean Gems
1x Supercharged Magnet
Order
5x Charged Order Gems
1x Supercharged Magnet
Chaos [new]
5x Charged Chaos Gems
1x Supercharged Magnet
Solar [new]
5x Charged Solar Gems
1x Supercharged Magnet
Jade Amulet - Level 46
Experience: 3250
Recipe
150x Mythril Ingot
150x Dragon Ingot
10x Lime Gemstone
1x Blessed Emerald
Butterfly Ring- Level 46
Experience: 3250
Recipe
150x Mythril Ingot
150x Dragon Ingot
1x Blessed Amethyst
Luminous Trinket - Level 50
This trinket has no bonuses, though it can hold up to 5 gems.
Crafting Time: 3 hours.
Energy to craft: 350.
Experience: 5000
Recipe
500x Coal Ingot
250x Gold Ingot
50x Demon Dust
50x Shiny Stone
15x Soul Orb
15x Magic Sulphur
1x Crystal of Power
1x Crystal of Balance
1x Medusa Hair
Surging Gems - Level 50
Previously, players would craft the polished gem on the Jewelcrafting station and use it, sacrificing an Overcharged Gem to obtain the Surging Gem. Now, each Surging Gem will have its craft, requiring an Overcharged Gem as an ingredient.
Crafting Time: 20 minutes.
Energy to craft: 50.
Experience: 4000
Surging Inferno Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Inferno Gem
Surging Ocean Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Ocean Gem
Surging Mountain Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Mountain Gem
Surging Cloud Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Cloud Gem
Surging Forest Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Forest Gem
Surging Order Gem
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Order Gem
Surging Chaos Gem [new]
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Chaos Gem
Surging Solar Gem [new]
1x Unpolished Gem
2x Magic Quartz
10x Repolishing Oil
10x Shining Oil
1x Overcharged Solar Gem
Tapestries have been moved to the decoration points store.
Leather
Light - Level 0
Experience: 10
Heavy - Level 0
Experience: 10
Gold - Level 4
Experience: 15
Glowing - Level 10
Experience: 20
Aged - Level 15
Experience: 25
Mythril - Level 20
Experience: 35
Inferno - Level 30
Experience: 50
Cinnabar - Level 40
Experience: 500
Mimic Scroll - Level 5
No longer available at the Archlight Token shop.
Experience: 50
Recipe
5x Light Leather
5x Void Dust
Materials - Level 0
Thread
Experience: 50
Recipe
2x Spider Silk
Needle
Experience: 50
Recipe
2x Iron Ingot
Pillow [new item]
Experience: 50
Recipe
5x Wool
3x Thread
1x Needle
Fishing Net - Level 16
Experience: 500
Recipe
50x Iron Ingot
25x Yellow Piece of Cloth
Backpacks
All backpacks work as relics (simply being inside the inventory will grant the bonus).
Fur Backpack - Level 0
Experience: 150
Recipe
30x Light Leather
30x Heavy Leather
5x White Piece of Cloth
5x Rough Fur
1x Mountain Gem
3x Thread
1x Needle
Camouflage Backpack - Level 10
Experience: 225
Recipe
20x Light Leather
20x Heavy Leather
15x Orc Leather
5x Yellow Piece of Cloth
1x Mountain Gem
3x Thread
1x Needle
Brocade Backpack - Level 12
Experience: 325
Recipe
50x Gold Leather
25x White Piece of Cloth
1x Mountain Gem
3x Thread
1x Needle
Glooth Backpack - Level 16
Experience: 500
Recipe
50x Glowing Leather
25x Brown Piece of Cloth
10x Green Dragon Leather
3x Thread
1x Needle
Deepling Backpack - Level 20
Experience: 500
Recipe
50x Glowing Leather
25x Blue Piece of Cloth
10x Deepling Warts
1x Inferno Gem
3x Thread
1x Needle
Expedition Backpack - Level 20
Experience: 500
Recipe
75x Aged Leather
75x Glowing Leather
50x Light Leather
10x Spider Silk
3x Thread
1x Needle
Mushroom Backpack - Level 20
Experience: 500
Recipe
100x Glowing Leather
50x Aged Leather
25x Heavy Leather
10x Green Piece of Cloth
10x Red Piece of Cloth
3x Thread
1x Needle
Pannier Backpack - Level 20
Experience: 500
Recipe
100x Glowing Leather
50x Aged Leather
25x Green Piece of Cloth
10x Bamboo Stick
3x Thread
1x Needle
Wolf Backpack - Level 20
Experience: 500
Recipe
75x Aged Leather
75x Glowing Leather
50x Light Leather
10x Rough Fur
2x Inferno Gem
3x Thread
1x Needle
Minotaur Backpack - Level 36
Experience: 1500
Recipe
75x Inferno Leather
75x Aged Leather
50x Light Leather
25x Heavy Leather
25x Brown Piece of Cloth
10x Minotaur Horn
2x Mountain Gem
3x Thread
1x Needle
Crown Backpack - Level 40
Experience: 1750
Recipe
150x Inferno Leather
100x Aged Leather
25x Red Piece of Cloth
50x Gold Ingot
25x Wyrm Scales
3x Thread
1x Needle
Dragon Backpack - Level 42
Experience: 2500
Recipe
250x Inferno Leather
125x Aged Leather
50x Red Piece of Cloth
50x Dragon Ingot
25x Red Dragon Scales
25x Red Dragon Leather
20x Rough Fur
10x Thread
2x Needle
Demon Backpack - Level 46
Experience: 3750
Recipe
325x Inferno Leather
25x Cinnabar Leather
50x Red Piece of Cloth
100x Dragon Ingot
25x Demon Horn
5x Charged Mountain Gems
1x Blessed Topaz
15x Thread
3x Needle
Crystal Backpack - Level 50
Crafting Time: 2 hours.
Energy to craft: 300.
Experience: 5000
Recipe
750x Mythril Leather
50x Cinnabar Leather
100x Blue Piece of Cloth
125x Mythril Ingot
50x Angel Dust
50x Mole Fur
5x Charged Forest Gems
5x Blessed Emerald
25x Thread
5x Needle
Dolls
Annihilation Bear Doll - Level 20
Experience: 500
Recipe
25x Gold Leather
25x Glowing Leather
15x Brown Piece of Cloth
10x White Piece of Cloth
Midnight Panther Doll - Level 36
Experience: 1500
Recipe
125x Aged Leather
2x Charged Mountain Gem
Black Knight Doll - Level 40
Experience: 1750
Recipe
50x Inferno Leather
50x Mythril Leather
50x Aged Leather
10x Iron Ingot
10x Rough Fur
5x Green Piece of Cloth
2x Charged Inferno Gem
Little Adventurer Doll - Level 42
Experience: 2500
Recipe
100x Inferno Leather
75x Mythril Leather
50x Aged Leather
10x Gold Ingot
15x Rough Fur
25x Brown Piece of Cloth
5x Charged Inferno Gem
Nightmare Doll - Level 46
Experience: 3750
Recipe
250x Inferno Leather
25x Cinnabar Leather
125x Gold Ingot
25x Rough Fur
25x White Piece of Cloth
8x Charged Inferno Gem
Dread Doll - Level 50
Crafting Time: 2 hours.
Energy to craft: 250.
Experience: 5000
Recipe
250x Inferno Leather
25x Cinnabar Leather
125x Coal Ingot
50x Mole Fur
25x White Piece of Cloth
15x Charged Order Gem
Materials
Paper - Level 0
Experience: 50
Recipe (5x paper per craft)
8x Elder Log
Blank Book - Level 0
Experience: 50
Recipe
100x Paper
10x Light Leather
Resin
Experience: 50
Recipe
8x Elder Log
8x Venom Log
Enhanced Resin - Level 30
Experience: 500
Recipe
5x Resin
2x Magic Sulphur
20x Soul Log
20x Spirit Log
Planks
Elder - Level 0
Experience: 10
Venom - Level 4
Experience: 15
Glowing - Level 10
Experience: 20
Blood-Soaked - Level 15
Experience: 25
Spirit - Level 20
Experience: 35
Soul - Level 30
Experience: 50
Enchanted - Level 40
Experience: 500
Beds
Green Bed - Level 10
Experience: 500
Recipe
50x Elder Plank
50x Venom Plank
15x Blue Piece of Cloth
15x Green Piece of Cloth
25x Iron Ingot
20x Wool
1x Pillow
Yellow Bed - Level 20
Experience: 1000
Recipe
125x Glowing Plank
75x Spirit Plank
25x Blue Piece of Cloth
25x Yellow Piece of Cloth
25x Gold Ingot
25x Wool
1x Pillow
Red Bed - Level 30
Experience: 2000
Recipe
150x Spirit Plank
100x Soul Plank
50x Blood-Soaked Plank
50x White Piece of Cloth
75x Red Piece of Cloth
50x Mythril Ingot
50x Wool
1x Pillow
Canopy Bed - Level 40
Experience: 4000
Recipe
175x Soul Plank
150x Spirit Plank
75x Glowing Plank
50x Blood-Soaked Plank
100x Red Piece of Cloth
75x Blue Piece of Cloth
25x Yellow Piece of Cloth
75x Dragon Ingot
50x Mythril Ingot
50x Gold Ingot
100x Wool
1x Pillow
Furniture
All furniture but Alchemy and Christmas have been moved to the decoration points store.
Christmas - Level 0
No experience, recipe remains the same.
Alchemy Cabinet - Level 5
Experience: 400
Recipe
25x Elder Plank
25x Venom Plank
5x Brown Piece of Cloth
1x Blank Book
20x Nail
5x Resin
Alchemy Chair - Level 5
Experience: 400
Recipe
10x Elder Plank
10x Venom Plank
6x Green Gemstone
1x Pillow
20x Nail
5x Resin
Alchemy Table - Level 5
Experience: 400
Recipe
25x Elder Plank
25x Venom Plank
10x Void Dust
5x Glass
1x Crystal of Power
1x Crystal of Balance
20x Nail
5x Resin
Chest - Level 10
Experience: 600
Recipe
25x Elder Plank
25x Venom Plank
15x Iron Ingot
5x Nail
Pinata - Level 12
Experience - 750
Recipe
50x Glowing Plank
5x Red Piece of Cloth
5x Green Piece of Cloth
5x White Piece of Cloth
5x Blue Piece of Cloth
5x Brown Piece of Cloth
5x Yellow Piece of Cloth
10x Thread
2x Needle
Hamster in a Wheel - Level 16
[NEW] Increases movement speed by +20.
Experience: 3500
Recipe
50x Glowing Plank
25x Blood-Soaked Plank
25x Iron Ingot
15x Nail
Armor Rack - Level 20
This item unlocks an additional Armory Slot once used.
Experience: 1500
Recipe
100x Iron Ingot
50x Gold Ingot
25x Coal Ingot
100x Spirit Plank
30x Nail
Magical Chest - Level 22
Any item inside of this chest will be used on the player every minute. This is useful for potions, experience scrolls, food and other items.
Experience: 1750
Recipe
100x Void Dust
50x Gold Ingot
25x Magic Sulphur
30x Nail
1x Chest
Crystal Cabinet - Level 26
Experience: 2250
Recipe
20x Purple Gemstone
15x Blue Gemstone
10x Red Gemstone
175x Glowing Plank
50x Gold Ingot
25x Nail
25x Resin
Bejeweled Telescope - Level 30
Experience: 2500
Recipe
1x Blessed Sapphire
6x Red Gemstone
3x Green Gemstone
100x Gold Ingot
125x Glowing Plank
75x Spirit Plank
25x Resin
Stuffed Bear Display - Level 32
Experience: 2750
Recipe
15x Order Gem
1x Chaos Gem
15x Copper Ingot
150x Light Leather
150x Glowing Plank
100x Spirit Plank
25x Resin
Chest of Abundance - Level 36
Experience: 3000
Recipe
3x Charged Inferno Gem
3x Charged Forest Gem
3x Charged Order Gem
125x Spirit Plank
100x Soul Plank
150x Gold Ingot
150x Iron Ingot
50x Copper Ingot
50x Nail
1x Chest
Dragon Throne - Level 40
Experience: 3250
Recipe
150x Coal Ingot
100x Iron Ingot
100x Soul Plank
150x Spirit Plank
50x Red Dragon Leather
40x Resin
Dark Store Totem - Level 42
Experience: 3750
Recipe
250x Coal Ingot
200x Soul Plank
25x Purple Gemstone
60x Resin
Holy Beacon - Level 46
Experience: 4250
Recipe
150x Dragon Ingot
175x Mythril Ingot
200x Gold Ingot
300x Soul Plank
10x Enchanted Plank
10x Yellow Gemstone
25x Dragon Tail
Ancient Shrine - Level 50
Crafting Time: 4 hours.
Energy to craft: 400.
Experience: 5000
Recipe
150x Demon Dust
150x Angel Dust
500x Gold Ingot
250x Dragon Ingot
125x Iron Ingot
250x Soul Plank
250x Blood-Soaked Plank
50x Enchanted Plank
5x Enhanced Resin
Tier 4 Enchantments
Crafting Time: 12 hours.
Energy to craft: 600.
Experience: 5000
They require 3x Awakened Enchantments (Tier 3) to be crafted (for example, 3x Awakened Life Leech Enchantments (Tier 3) craft 1x Ascended Life Leech Enchantment (Tier 4), and so on).
Their bonuses:
Ascended Life Leech: 6%.
Ascended Life Bloom: 0.3%.
Ascended Grasping: duration 3 seconds, special paralyze of 80%.
Ascended Hemorage: 8x power.
Ascended Enraging: the Enraging enchantment will now increase the damage bonus percentage per tier instead of only duration. Currently it's 15%, with the new tier it will be 10/12/15/20%.
Ascended Richochet: multiplier - 1.3.
Ascended Enflaming: Base damage - 500 / cooldown: 0.25s.
Ascended Clear State: 0.75%.
Magical Elixirs
All magical elixirs have a cooldown of one hour
Magical Elixir Vial
Crafting Time: 2 minutes.
Energy to craft: 50.
Experience: 600
Recipe
50x Gold Ingot
50x Mythril Ingot
10x Angel Dust
10x Demon Dust
5x Magic Sulphur
1x Elixir Vial
Elixirs
Crafting Time: 40 minutes.
Energy to craft: 100.
Experience: 1000
Red Magical Elixir
It increases Physical Damage, Rune Effectiveness and Critical Damage stats by +10.
Blue Magical Elixir
It increases Cooldown Reduction, Resistance and Mana stats by +10.
Pink Magical Elixir
It increases Spell Damage, Magical Damage and Monster Essence stats by +10.
Yellow Magical Elixir
It increases Attack Speed, Loot Rate and Gold Drop stats by +10.
Green Magical Elixir
It increases Health, Healing Received and Healing Provided stats by +10.
Orange Magical Elixir
It increases Critical Chance, PvP Damage Reduction and Essence Wealth stats by +10.
Honing Stones
Crafting Time: 20 minutes.
Energy to craft: 75.
Experience: 1000
When used on the weapon, it yields a specific bonus for an hour.
There's a honing stone for each stat.
Once crafted, the player may use the Honing Stone to assign which Stat it will yield. It increases that player's stat by +10 once the weapon is equipped.
Each stat will change the Honing Stone's Shader.
Health: green
Mana: blue
Physical Damage: light red
Spell Damage: purple
Magical Damage: light blue
Rune Effectiveness: orange
Critical Chance: yellow
Critical Damage: dark yellow
Attack Speed: mustard yellow
Cooldown Reduction: light blue
Healing Received: green
Healing Provided: green
Monster Essence: lilac
Loot Rate: yellow-ish
Gold Drop: golden yellow
Resistance: blue
Movement Speed: orange
PvP Damage Reduction: brown
Recipe
2x Red Gemstone
2x Yellow Gemstone
2x Green Gemstone
2x Blue Gemstone
2x Purple Gemstone
2x Lime Gemstone
2x Rune Soil > Legendary Stone
2x Rune Soil > Awakened Rune Stone
5x Awakened Rune Stone > Relic Rune Stone
2x Soul Soil > Legendary Stone
2x Soul Soil > Awakened Soul Stone
5x Awakened Soul Stone > Relic Soul Stone
10x Upgrade Stone > Legendary Stone
5x Legendary Stone > Awakened Stone
5x Awakened Stone > Relic Stone
5x Relic Stone + 10 Darkness Shards > Dark Stone
Legendary Chef's Food
Consuming it grants +25 all stats, +50% experience, +50% monster essence chance, +50% monster essence rewards and +50% loot chance for two hours.
Crafting Time: 6 hours.
Energy to craft: 500.
Experience: 5000
Recipe
150x Sliced Fish
100x Pumpkin
125x Tomato
150x Cucumber
175x Pea
200x Marijuana
150x Bottle of Sake
2x Saffron
2x Legendary Fish
Stamina Brew
Consuming it increases stamina by +1 hour. It's limited to two uses a day.
Crafting Time: 3 hours.
Energy to craft: 500.
Experience: 5000
Recipe
50x Dragon Tail
100x Fish Fin
100x Deepling Fillet
250x Sliced Fish
250x Bottle of Sake
5x Saffron
Jewel Frame
There are 3 parts of the frame.
Each part has its own craft recipe.
Jewel Crest
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 5000
Recipe
500x Gold Ingot
10x Celestial Ingot
50x Life Crystal
50x Talon
25x Holy Orchid
10x Enhanced Resin
Jewel Frame Center Emblem
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 5000
Recipe
500x Gold Ingot
10x Celestial Ingot
50x Life Crystal
50x Talon
25x Holy Orchid
10x Enhanced Resin
Jewel Mount
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 5000
Recipe
500x Gold Ingot
10x Celestial Ingot
50x Life Crystal
50x Talon
25x Holy Orchid
10x Enhanced Resin
Jewel Frame (the final craft):
Crafting Time: 6 hours.
Energy to craft: 600.
Experience: 5000
Recipe
1x Jewel Crest
1x Jewel Frame Center Emblem
1x Jewel Mount
20x Enhanced Resin
Oil Lamp (Jewel Slot Unlocker)
Crafting Time: 6 hours.
Energy to craft: 600.
Experience: 5000
Recipe
500x Gold Ingot
250x Dragon Ingot
50x Magic Sulphur
10x Magic Quartz
5x Mystical Hourglass
Jewels
The jewel must be used on equipment that already has the Jewel Slot Unlocked. Only one jewel may be used in each equipment. Multiple jewels do stack.
Crafting Time: 2 hours.
Energy to craft: 200.
Experience: 5000
Emberstone
Overall damage increased by +6%.
Recipe
1x Surging Inferno Gem
1x Jewel Frame
25x Magic Quartz
Earthstone
Health and mana increased by 10%.
Recipe
1x Surging Mountain Gem
1x Jewel Frame
25x Magic Quartz
Skystone
Resistance increased by 3%.
Recipe
1x Surging Cloud Gem
1x Jewel Frame
25x Magic Quartz
Sylvan Jade
Health and mana regeneration increased by 3%.
Recipe
1x Surging Forest Gem
1x Jewel Frame
25x Magic Quartz
Purity Pearl
Monster Essence and Loot Rate increased by 15%.
Recipe
1x Surging Order Gem
1x Jewel Frame
25x Magic Quartz
Abyssal Onyx
It causes 5% of the damage dealt to be applied as true damage.
Recipe
1x Surging Chaos Gem
1x Jewel Frame
25x Magic Quartz
Tidalstone
Dodge increased by 2%.
Recipe
1x Surging Ocean Gem
1x Jewel Frame
25x Magic Quartz
Sunstone
Attack Power increased by 75.
Recipe
1x Surging Solar Gem
1x Jewel Frame
25x Magic Quartz
Tanning
Polishing Coat
This coat allows Oils to be used on weapons.
Crafting Time: 6 hours.
Energy to craft: 600.
Experience: 5000
Recipe
600x Inferno Leather
400x Mythril Leather
20x Cinnabar Leather
15x Enhanced Resin
10x Blessed Sapphire
1x Medusa Hair
Polishing Oil Augment
This item allows for the same stat from rarity to be drawn. That is, for example, being able to draw Spell Damage twice on an item. Multiple Polishing Oil Augments may be used in the same item.
Crafting Time: 6 hours.
Energy to craft: 600.
Experience: 5000
Recipe
25x Cinnabar Leather
10x Blessed Ruby
5x Overcharged Inferno Gem
1x Forged Polishing Oil
Reaper's Clock
Using this item starts a task, which resets in 24 hours. The task is to slay 5000 creatures. Once completed, a random bonus will be applied to the character until the task resets. It can either be +50% experience (monster essence included), +50% monster essence or +100% loot rate.
Crafting Time: 24 hours.
Energy to craft: 1500.
Experience: 5000
Recipe
1500x Soul Plank
250x Iron Ingot
100x Void Dust
100x Soul Orb
100x Shiny Stone
25x Enchanted Plank
25x Enhanced Resin
10x Purple Gemstone
Golden Outfit Display
Increases the reward from monster essences by 30% for 24 hours.
Crafting Time: 24 hours.
Energy to craft: 1500.
Experience: 5000
Recipe
1250x Gold Ingot
600x Soul Plank
400x Spirit Plank
25x Enchanted Plank
25x Enhanced Resin
Statue of Tentugly
Increases damage towards all Darkness Monsters by 25% for 24 hours.
Experience: 5000
Crafting Time: 24 hours.
Energy to craft: 1500.
Recipe
1500x Soul Plank
30x Enchanted Plank
200x Void Dust
30x Purple Gemstone
15x Green Gemstone
15x Red Gemstone
25x Enhanced Resin
Viridian Spiritstone Trinket
This trinkets increases the percentage per point from Attack Speed by +0.1% and Cooldown Reduction stats by +0.05%.
Crafting Time: 12 hours.
Energy to craft: 750.
Experience: 5000
Recipe
1000x Dragon Ingot
1750x Soul Plank
50x Enchanted Plank
10x Blessed Emerald
50x Green Gemstone
30x Enhanced Resin
Wyrdstone Trinket
This trinket increases the percentage per point from Spell Damage and Physical Damage stats by +0.1%.
Crafting Time: 12 hours.
Energy to craft: 750.
Experience: 5000
Recipe
1000x Dragon Ingot
1500x Soul Plank
250x Blood-Soaked Plank
50x Enchanted Plank
10x Blessed Ruby
50x Red Gemstone
30x Enhanced Resin
Golden Talon Trinket
This trinket has no bonuses, though it can be polished.
Crafting Time: 12 hours.
Energy to craft: 750.
Experience: 5000
Recipe
1000x Gold Ingot
250x Dragon Ingot
1250x Spirit Plank
500x Soul Plank
50x Enchanted Plank
10x Blessed Topaz
50x Yellow Gemstone
30x Enhanced Resin
The Deathrattle
Consuming this item grants an additional Awakening Spell to be unlocked.
Crafting Time: 12 hours.
Energy to craft: 750.
Experience: 5000
Recipe
1000x Copper Ingot
1500x Soul Plank
500x Spirit Plank
50x Enchanted Plank
10x Blessed Emerald
5x Overcharged Forest Gem
25x Green Gemstone
30x Enhanced Resin
Daily Task NPCs have been removed. Daily Tasks can be accessed through the Daily Task Interface.
Daily Tasks are no longer related to crafting specific items. Now, a certain amount of experience must be obtained from the profession, from any source. Once the amount of experience obtained is completed, players will receive an additional amount of experience, as well as 10% experience for future crafts for the day.
The Guild Island profession stations unlock specific profession stations:
Plot Tier 1: Tier 4 stations.
Plot Tier 2: Tier 5 stations.
Plot Tier 3: specialization stations.
Dimensional Studies Room - Upgrade and Build Cost Changes:
Room Creation
5kk Gold
Archlight Tokens build cost has been decreased from 50k to 10k
Tier 2
Gold upgrade cost has been decreased from 90kk to 20kk.
Archlight Tokens upgrade cost has been decreased from 200k to 40k
Tier 3
Gold upgrade cost has been decreased from 250kk to 100kk.
Archlight Tokens upgrade cost has been decreased from 800k to 200k
Balancement Changes
Archer
Artifact Tier 3 - Swift [Arcane]: no longer bounce to enemies, it will now be casted again after 1 second.
Artifact Tier 3 - Collapse [Corrupted]: no longer deal damage based on the difference of distance between caster and target, now deal +25% damage fixed.
High Velocity Shot base damage increased from 396 to 495.
Focused Mind no longer prevents the caster from moving.
Focused Mind - Limitless Awakening Effect will now increase duration by 50%.
Bard
Forgotten Soul Rune base damage reduced from 42 to 34.
Arcane Artifact - Shade Block [Tier 3] has been replaced to Sunshine: It now affects Harped Healing Tune. It increases the caster's maximum health and mana by 10% for 5 seconds.
Corrupted Artifact - Fierce Shade [Tier 3] has been replaced to Sunburnt: It now affects Harped Healing Tune. It increases the caster's Spell Damage Stat by 5% for 5 seconds.
Berserker
Relentless Rage base damage increased from 90 to 99.
Relentless Rage cooldown reduced from 14 to 12 seconds.
Spinning Blades cooldown increased from 8 to 10 seconds.
Thunderclap cooldown reduced from 20 to 18 seconds.
Precision Slice - Guaranteed Effect: It will now heal 5% of the caster's maximum health, instead of 20% of base damage.
Smash - Guaranteed Effect: Instead of stunning enemies, it will now apply an extra wave of damage for 40% of the spell's base damage. The wave is casted 500ms after the original cast.
Corsair
Forgotten Soul Rune base damage reduced from 88 to 53.
Corsair's Gamble now has a 100% chance to succeed. It can either be resistance, damage or jackpot, which grants both.
Corsair’s Gamble - Jackpot! Awakening Effect will now always grant a jackpot.
Corsair’s Gamble - Pride Awakening Effect now grants double base resistance, if drawn.
Death Knight
Dodge chance from Death Threat's Guaranteed Awakening Effect has been reduced from 40% to 15%.
Druid
Arcane Artifact - Winter Protection [Tier 1]: Shield amount increased from 10% to 20%.
Arcane Artifact - Slippery Ground [Tier 2] has been replaced by Freezing Extension: Increases range of Strong Azur Wave by 2.
Corrupted Artifact - Frostbite [Tier 2] has been replaced by Azur Burst: Strong Azur Wave now hits in all directions.
Wrath of Nature - Guaranteed Effect: No longer snares enemies, instead, enemies hit will receive a damage-over-time for 3 seconds, dealing 25% of the spell's base damage.
Guardian
Corrupted Artifact - Sun Blast [Tier 1]: Sunfire damage increased from 20% to 30%.
Burst of Light's area of damage has been increased from a 1x1 square to a 3x3 circle.
Burst of Light's damage-over-time has been removed. The base spell damage has been increased from 213 to 277.
Arcane Artifact - Sunburn [Tier 2]: damage-over-time increase has been replaced to +50% base spell damage.
Corrupted Artifact - Burning Light [Tier 2]: no longer increases damage-over-time rounds, it will now re-cast the spell 1 second after the original cast.
A new spell has been added to level 900: Sunlight Storm. It deals damage in random tiles within a 4x4 circle area, hitting 3 times. It has 280 base damage.
Holy Retribution base damage increased from 159 to 183.
Command Attention base damage increased from 500 to 575.
Gunslinger
Base weapon damage has been increased from 19 to 22.
Phantom Apparition clones damage increased from 15% to 20%.
Monk
All "Back Kick" spells have had their range increased by 1.
Base weapon damage has been increased from 23 to 25.
Necromancer
Arcane Artifact - Spasm [Tier 3] has been replaced to: Witch's Cauldron will be casted again after 1 second, triggering awakening effects, if any.
Corrupted Artifact - Mind Collapse [Tier 3] has been replaced to: Increases Witch's Cauldron damage by 15%.
Classic Soul Rune has been revamped. It may only be casted on self. It yields +5% overall damage for 5 seconds. Investing points into this Soul Rune increases the overall damage percentage bonus.
Classic Soul Rune - Guaranteed Awakening Effect: It yields a shield for 10% of your maximum mana for 3 seconds.
Awakening Effect 1 - Power Spread: The overall damage bonus will also be applied to summons.
Awakening Effect 2 - Targeted Curse: It may now also be used on a target, paralyzing it by 20% for 3 seconds, as well as increasing all damage received by them by 10%.
Awakening Effect 3 - Body Spawn: It will spawn 5 corpses around the caster.
Samurai
Auto Attack Effect - Long Katana: It will no longer reduce damage on adjacent targets.
Shisui Blade - It will also yield 5% Spell Damage.
Arcane Artifact - Imperial Protection [Tier 2]: Shield increased from 6% to 15%.
Tiger Blade's cooldown increased from 6 to 20 seconds.
Tiger Blade has been revamped: For the next 8 seconds, your auto attacks will paralyze the main target by 20% for 3 seconds. For this duration, the target will receive 15% more damage from your attacks.
Artifact Tier 1 - Sonic (Arcane): Resistance has been increased from 1.25% to 2%.
Artifact Tier 1 - Deep Scratch (Corrupted): Critical Damage has been increased from 5% to 10%.
Sorcerer
Eruption cooldown has been reduced from 24 to 20 seconds.
Eruption base damage has been increased from 147 to 161.
Enflamed Pyroblast now deals damage in a 4x4 circle area around the caster.
Enflamed Pyroblast cooldown has been reduced from 18 to 14 seconds.
Destruction cooldown has been reduced to from 18 to 16 seconds.
Tamer
Tamer's Call base spell damage buff has been increased from 10% to 15%.
Tamer's Call investing points will increase the damage of the buff instead of movement speed.
Tamer's Bond Guaranteed Effect will now increase the summon's maximum health by 10% instead of yielding movement speed.
Tamer's Bond base resistance percentage has been increased from 1.5 to 2.5%.
Tamer's Bond investing points will increase the resistance from the buff instead of movement speed.
All Tamer pets have had their health increased by 15%.
All Tamer pets have received 10% base damage increase.
Spirit of the Eagle is now a regular vocation spell, instead of Tracker Specialization.
Acute Sense and Nature's Touch spells have been removed.
Boar Rework
Boar Ride (New Spell): Mounts a boar. Once mounted, the abilities Stampede and Mudslide Frenzy may be casted. The caster may not summon while mounted.
Stampede [New Awakening Spell]: The boar stomps the ground, dealing damage to enemies in a 5x5 circle area. Base spell damage is 500.
Guaranteed Effect: Area increased from 5x5 circle area to 8x8 circle area. Investing points into this spell will increase its damage.
Roar [Awakening Effect 1]: After stomping, the Boar lets out a roar, confusing enemies in a 8x8 circle area for 3 seconds.
Fissure [Awakening Effect 2]: The stomp creates a fissure in the ground, dealing 70% of the base damage to the same area after 1 second.
Earthquake [Awakening Effect 3]: After the initial blow, deals damage in 4 waves, dealing 15% of the base damage each.
Mudslide Frenzy [New Awakening Spell]: The boar stomps the ground, creating a wave of mud that spreads to a 3x3 square area, dealing damage to enemies. Base damage is 200.
Tantrum [Awakening Effect 1]: Recasts the spell 2 times.
Off Balance [Awakening Effect 2]: Stuns enemies hit for 3 seconds.
Momentum [Awakening Effect 3]: Pushes enemies hit to the direction the caster is turned to for 3 tiles of distance.
Glyphs
Legendary Burst is casted 2/3/4/5/6 times based on rarity, with a 1 second delay in between hits.
Bloodlust's cooldown has been reduced from 4/4/3/3/2 to 3/2/1.5/1/0.5 seconds.
Carnage will now display the amount of healing received.
Stats
Critical Chance percentage per point reduced from 0.5 to 0.2.
Players may now "buy" 1% stat bonus with stat points. Every purchase makes the next one require more stat points, up to 5%.
First 1%: 250 stat points.
Second 1%: 500 stat points.
Third 1%: 1000 stat points.
Fourth 1%: 2500 stat points.
Fifth 1%: 6000 stat points.
Warcry
Warcry spell has been revamped to: Can be unlocked by buying the unlock token from Gustavo, the Wargates exchanger. It deals damage in a 2x2 square area, in 4 waves, with a 500ms delay in between each wave. The second use increases damage by +20% and increases the area to a 4x4 square area. The third and last use increases damage by +20% and increases the area to a 6x6 square area. Base damage is 325.
Tier 1
Tier 2
Tier 3
Armory
The armory is a new system to manage builds and equipment. To trigger the UI, a new button has been added in the Inventory Window (under the Inbox button).
Armory profiles save: Equipments (which includes gems, sigil enhancement, marius stats, ashen dust, dark gems, enchantment , backpacks and rarity), Stats, Glyphs, Artifacts, Awakening Spells and Specialization.
Furthermore, players can toggle what they want to save.
Profiles
Initially, there are 2 Armory Profile Slots available, up to 6.
To unlock the third one, 1000 Archlight Tokens must be sacrificed.
To unlock the fourth one, 5000 Archlight Tokens must be sacrificed.
To unlock the fifth one, a Living Archlight Token must be sacrificed.
To unlock the sixth one, a Living Archlight Token must be sacrificed.
Additionally, a new item from Professions Revamp can be used to unlock an additional slot.
To swap between profiles, players must be in a protection zone or without combat conditions. Swapping is not allowed during events.
To swap it, mimic scrolls must be inserted in a special slot upon clicking “Load Armory”. The amount of mimic will be the same as if players were swapping equipment bonuses manually.
Ramparts Revamp
Map fully revamped.
The path to face the bosses is now much shorter.
Each boss has its own themed-map.
Killing bosses will grant a Ramparts Currency, which can be used in a special shop.
All bosses but the first and last one are completely random. Once a boss is killed, a teleport leading to the next random area will be spawned on top of its corpse. The next area will scale stronger.
A new final boss has been added. The Mother Worm boss is now just a regular random boss.
The frequency that the Mother Worm spawn summons has been reduced from every 2% of health to every 5% of health.
The amount of summons that the Mother Worm spawns has been reduced from 8 to 5.
New mechanics have been added.
Catchup Changes
On day 28 from launch, players will receive a Catchup Box:
This box contains 6x of all regrade keys up to level 7, as well as 100x Stat Stones, 75x Upgrade Stones, 50x Legendary Stones, 25x Relic Stones, 75x Rune Soil, 50x Awakened Rune Stones, 25x Relic Rune Stones, 75x Soul Soil, 50x Awakened Soul Stones and 25x Relic Soul Stones. All items are soulbound.
Regrade Keys have been removed from Catch Up Pouch.
Legendary Stones have been added to Catch Up Pouch (soulbound).
Olympus Shop
A newly added Olympus Bazaar NPC to the Olympus content stocked with a variety of items, all tradable for Olympus reputation points.
Stock
Daily Profession Tasks Reset Token
Cost: 4,000 Olympus Reputation
Team Boss Arena Cooldown Reset Token
Cost: 4,000 Olympus Reputation
Large Upgrade Chance Enhancer Token
Cost: 3,000 Olympus Reputation
Small Upgrade Chance Enhancer Token
Cost: 1,500 Olympus Reputation
Zaqor Tower Extra Attempts Token (10x)
Cost: 2,500 Olympus Reputation
Raid Boss Dungeon Reset Token
Cost: 4,000 Olympus Reputation
Ashen Dust Exchange Token
Cost: 1,500 Olympus Reputation
Marius Bonus Exchanger Token
Cost: 1,500 Olympus Reputation
Dungeon Charge Token
Cost: 2500 Olympus Reputation
Dragon Crown [new]
Description: Feel the awe of the Dragon Crown, a symbol of greatness that adorns its wearer with the legendary Olympian Vanguard Outfit. It grants +5% stats permanently.
Cost: 10,000 Olympus Reputation
Forged Regrade Key
Cost: 1,000 Olympus Reputation
Ancient Book
Cost: 1,000 Olympus Reputation
Olympus Fortune Talisman [new]
Description: Increases Olympus fragment drop rate by 10%
Cost: 3,500 Olympus Reputation
Hero's Serum [new]
Description: Increases all stats by 3% for 2 hours
Cost: 1,500 Olympus Reputation
Olympus Stone Cooldown Reducer Token [new]
Description: Decreases Olympus stone cooldown by 10 minutes
Cost: 3,000 Olympus Reputation
Gem Mixer
Cost: 150 Olympus Reputation
Vanguard Backpack [new]
Description: The backpack is more than just a sturdy carryall. While having this backpack in the inventory, the chance of dropping Olympus Jewelry is increased by 10%.
Cost: 10,000 Olympus Reputation
10x Bounty Card
Cost: 500 Olympus Reputation
Energy Vein [new]
Description: Instantly restores 500 energy points and grants a passive increase of 10% energy regeneration rate for 2 hours.
Cost: 1000 Olympus Reputation
Miscellaneous
Additions and Changes
An additional Health Bar will appear on the top of the screen for bosses.
Wargates are now accessible through dimensions.
The power gap between brackets on Greater Dungeons has been increased.
Dungeon Tokens are now limited to 3 uses per version (3x solo and 3x greater) a day.
Improved the Bot Casting Interval to reduce the delay between skills. Additionally, casting attack spells from Healing Bot has been disabled.
Added a timer on quest log regarding Raid Spawn Tasks.
World Bosses and Events time will no longer conflict with reboot time.
Increased drop chance of Stone Remains from Mt. Olympus monsters by 2.5x.
Sigils will now be soloable at all times.
Added Olympus Jewelry Fragment, Otherworld Backpacks and Dragon Scale Boots to the market.
Hovering over a stat on the stat window will display the amount of points invested and the amount of points from boosts.
[Samurai Content] reduced the amount of cleansed supply crates from 10 to 2.
The amount of polishing oils used on equipment will be displayed on look.
Exceeding Resistance no longer grants extra health/mana.
Increased Prison Bosses health by 10x and damage by 3x.
Darkness Shards to craft Dark Stones have increased:
Equipment from 50 to 100 shards each.
Weapons from 150 to 200 shards each.
Jewelry from 250 to 300 shards each.
Fixes
Fixed an issue with PokeChess, where the description of pokémon weren’t being properly displayed.
Fixed an issue with ArchPass King Challenge, where if Challenges were reset before it was done, the challenge wouldn’t be able to be completed.
Fixed an issue with Awakening Death Penalty upon dying at Awakening Level 0, where it wouldn’t stack experience if a player died multiple times.
Fixed an issue with Darkness Naga, where it could be accessed before intended through Mt. Olympus.
Buckle Up, Mark Your Calendar!
Legacy's new season is blasting off and gearing up for launch on September 14th, 7:00 PM CET | 10:00 AM PT ! The excitement is at its peak, and the countdown has officially begun.
We’ve got some incredible surprises lined up, and we’re thrilled for you to experience and explore them!
Heads-up: The current Legacy season wraps up and closes its doors on September 4, 7:00 PM CET | 10:00 AM PT. Make sure to finish up any remaining loose ends before the season ends.
Patch notes are expected to drop next week, so stay tuned to the announcements channel to keep up with all the new updates and changes!
Until then, peace out!